Building RDW with khans

Started by Hunteroffire9, September 02, 2014, 07:25:19 PM

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Hunteroffire9

3 {Satyr Hoplite}
4 {Eidolon of the Great Revel}
4 {Firedrinker Satyr}
2 {Arena Athlete}
4 {Foundry Street Denizen}
4 {Minotaur Skullcleaver}
2 {Frenzied Goblin}
4 {Akroan Crusader}
3 {Goblin Rabblemaster}

2 {Stoke the Flames}
4 {Titan's Strength}
3 {Dragon Mantle}/ {hammerhand}
2 Lightning Strike

19 lands
15 {mountain}
4 {bloodstained mire}

Thoughts?
Sb options:
{searing blood}
{harness by force}

Fetchlands are to still hit 2-3 lands in opening hand but to not get flooded this is more on the side of a sligh deck with the lower count if rabble masters and stoke.

Thetrufflehunter


Hunteroffire9



Hunteroffire9

Quote from: Thetrufflehunter on September 02, 2014, 08:58:11 PM
Quote from: Hunteroffire9 on September 02, 2014, 07:42:02 PM
Quote from: Thetrufflehunter on September 02, 2014, 07:34:05 PM
{Seismic Stomp}.
Is not post rotation
{Blinding Flare}?
I'm considering this card atleast for sb. It does not do anything by itself but can trigger heroic if Needed. Example, pay 2 mana to make there creature not be able to block and get a 1/1 hasty. This is why I have not added it yet, there is already a lot of competition for mk creature spells, and I want impact full cards that do things on there own. For example, top decking a dragon mantle when they are at 3 life and letting you enchant there courser, etc to dig or only non impact full creature to dig once you have ran out of steam is much better then drawing the blinding flare. Although I think a 1 of could be considered depending on the meta, it will defiantly be played if monster/ walker strategies to make a lot of tokens and spam coursers decks are played.