R/W Burn 2.0

Started by FustyDavorite, March 30, 2014, 11:56:47 PM

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FustyDavorite


R/W Burn 2.0

75 cards, 15 sideboard


10 {Mountain}
4 {Sacred Foundry}
4 {Temple of Triumph}
4 {Plains}

22 lands


4 {Satyr Firedancer}
4 {Chandra's Phoenix}
4 {Boros Reckoner}
2 {Spark Trooper}
2 {Stormbreath Dragon}
2 {Fanatic of Mogis}

18 creatures


4 {Boros Charm}
4 {Lightning Helix}
4 {Magma Jet}
2 {Chandra, Pyromaster}
4 {Searing Blood}
2 {Chained to the Rocks}

20 other spells


Sideboard

2 {Spark Trooper}
2 {Chained to the Rocks}
3 {Anger of the Gods}
2 {Spirit of the Labyrinth}
3 {Skullcrack}
3 {Blind Obedience}

15 sideboard cards



FustyDavorite

Okay here we go again. This is my most updated deck. Went ahead and started working on sideboard.

MisterJH

Id go -1 magma jet for +1 spark trooper MB

Id definitely drop at least 1 {blind obedience} SB, it just doesnt seem to do much except maybe give your opponent a free inspired trigger sometimes... Haste isnt a huuuuge thing in standard, idt it deserves 3 spots

MisterJH

Id drop an anger from SB too since it kinda ruins your creatures

Add maybe 2-3 pithing needle SB? If you add 2 then you have an extra slot for who knows what, perhaps another skullcrack?

Remillo

Quote from: MisterJH on March 31, 2014, 01:51:01 AM
Id go -1 magma jet for +1 spark trooper MB

Id definitely drop at least 1 {blind obedience} SB, it just doesnt seem to do much except maybe give your opponent a free inspired trigger sometimes... Haste isnt a huuuuge thing in standard, idt it deserves 3 spots

I think Blind Obedience is just fine, really.  In a deck like this, it's not about stopping hasty guys, it's about tapping new blockers and late-game reach.  When your own guys have haste or are small enough to be killed by efficient blockers, having the new creatures enter tapped can make a huge difference.  The extort triggers are nothing to laugh at, either.  It makes every spell you cast late-game have a little extra value, especially at the point in the game that this sort of deck tends to run out of steam.

MisterJH

True, ok perhaps keep those then

FustyDavorite

That's the main reason I have so many in the board. It halts mirror matches and G/R monsters well enough, and in playtesting the extort has easily proved it's value. I'll probably drop that 1 magma jet, though. The spark troopers are really proving their value, and the jets are best early game so I can filter my draw and ping an opponent or something puny for 2. And should I get pithing needle in there? I may mess around with the  {Anger of the Gods} like you said, maybe substitute it with {Mizzium Mortars}.

FustyDavorite

Also, how about  {Mindsparker} for SB? I'm probably going to end redoing all of sideboard lol