Minotaurs

Started by respawned, February 07, 2014, 06:38:08 PM

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respawned


Minotaurs

75 cards, 15 sideboard


4 {Temple of Malice}
1 {Nykthos, Shrine to Nyx}
3 {Mutavault}
7 {Mountain}
4 {Blood Crypt}
4 {Swamp}

23 lands


3 {Mogis, God of Slaughter}
4 {Ragemonger}
4 {Rageblood Shaman}
4 {Kragma Warcaller}
4 {Fanatic of Mogis}
4 {Deathbellow Raider}
4 {Boros Reckoner}

27 creatures


3 {Dreadbore}
4 {Mizzium Mortars}
3 {Hero's Downfall}

10 other spells


Sideboard

3 {Slaughter Games}
3 {Rakdos Charm}
2 {Sire of Insanity}
3 {Skullcrack}
4 {Thoughtseize}

15 sideboard cards



Notes:
Minotaurs, attack!!!

ApexPredator

Id run {Hero's Downfall} and {Madcap Skills}

respawned

Quote from: NightWolf on February 07, 2014, 07:27:54 PM
Id run {Hero's Downfall} and {Madcap Skills}

I'd have to test downfall to make sure I can cast it often since the deck is primarily red but I def like madcap skills here...would you pull lightning strike or some creatures for it?

HandsomeStallion

I can see a {Whip of Erebos} in here. In case of late game against a control deck and you're in top deck mode, minus well unearth some minotuar soldiers.
I usually run {Volitile Rig} over the {Missium Mortars}. Your opponent will have no clue on what to do, and if both the cards I mentioned goes off, then you gain X4 amount of life.

respawned

Did some play testing and changed it up slightly...runs good but still open for suggestions...also not to sure on sideboard yet