Draw your life away

Started by Skarekrow512, January 30, 2014, 12:57:02 PM

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Skarekrow512


Draw your life away

100 cards, 0 sideboard


1 {Nekusar, the Mindrazer}
1 {Temple of the False God}
1 {Crosis's Catacombs}
7 {Mountain}
6 {Swamp}
8 {Island}
1 {Command Tower}
1 {Crumbling Necropolis}
1 {Opal Palace}
1 {Dimir Aqueduct}
1 {Watery Grave}
1 {Drowned Catacomb}
1 {Izzet Boilerworks}
1 {Dragonskull Summit}
1 {Reliquary Tower}
1 {Rakdos Carnarium}
1 {Steam Vents}
1 {Sulfur Falls}
1 {Blood Crypt}

36 lands


1 {Walking Atlas}
1 {Nin, the Pain Artist}
1 {Guttersnipe}
1 {Bloodgift Demon}
1 {Goblin Electromancer}
1 {Guard Gomazoa}
1 {Solemn Simulacrum}
1 {Augur of Bolas}
1 {True-Name Nemesis}
1 {Archaeomancer}
1 {Vampire Nighthawk}
1 {Baleful Strix}
1 {Kederekt Parasite}
1 {Nightscape Familiar}
1 {Fog Bank}
1 {Trinket Mage}
1 {Jace's Archivist}
1 {Psychosis Crawler}

18 creatures


1 {Wayfarer's Bauble}
1 {Price of Knowledge}
1 {Jace Beleren}
1 {Black Vise}
1 {Grixis Charm}
1 {Nicol Bolas, Planeswalker}
1 {Diabolic Vision}
1 {Winds of Change}
1 {Diabolic Tutor}
1 {Black Sun's Zenith}
1 {Whispering Madness}
1 {Exhaustion}
1 {Red Sun's Zenith}
1 {Increasing Ambition}
1 {Banefire}
1 {Reforge the Soul}
1 {Grim Discovery}
1 {Life's Finale}
1 {Fissure Vent}
1 {Molten Psyche}
1 {Cerebral Vortex}
1 {Teferi's Puzzle Box}
1 {Anvil of Bogardan}
1 {Soul Manipulation}
1 {Vision Skeins}
1 {Font of Mythos}
1 {Wheel and Deal}
1 {Howling Mine}
1 {Pithing Needle}
1 {Crosis's Charm}
1 {Wheel of Fate}
1 {Library of Leng}
1 {Phyrexian Tyranny}
1 {Reverberate}
1 {Underworld Dreams}
1 {Gilded Lotus}
1 {Lim-Dûl's Vault}
1 {Preordain}
1 {Expedition Map}
1 {Vampiric Link}
1 {Wild Ricochet}
1 {Mindcrank}
1 {Ponder}
1 {Sol Ring}
1 {Chromatic Lantern}

45 other spells


Sideboard

Notes:
Picking cards up as I can. Open to suggestions. This isn't paper magic, its for mtgo.

Gorzo

{Prosperity} type cards are incredible with Mind Razer, filling your hand and doing massive damage to your opponents as it throws cards at them.  {Myojin of Night's Reach} is a fun way to make up for your opponents' hands getting too large.

{Price of Knowledge} is a good one too ;)

Skarekrow512

What do you suggest i take out for price of knowledge?

I know he doesnt deal commander damage but when i play this deck its like putting a puzzle togethwr and winning when all the peices are down.

Gorzo

Quote from: Skarekrow512 on January 30, 2014, 07:43:52 PM
What do you suggest i take out for price of knowledge?

That's a damn good question... Have you gotten to sample draw/test the deck at all? If your mana is well off, you can probably cut {Wayfarer's Bauble}. But if your deck finds itself really wanting/needing more land, maybe not the best idea.

Skarekrow512

Ive been playtesting it on mtgo and its up in the air. Sometimes i get just what i need or im being starved. Leaning more to the starved.

Gorzo

Hmm... Probably not wise to cut anything mana-related, then. Maybe {Redirect}? It has a limited range of usefulness, isn't a combo piece, and doesn't stop the bajillion global non-targeting effects that loom about in EDH (looking at you, {Wrath of God}).

Skarekrow512

Made a few changes. Adding walking atlas for mana acceleration and replaced my LD with basic mana. Figured i could use color mana more. Added in PoK and took out redirect.

Stoneco1d869

Quote from: Taysby on January 30, 2014, 06:25:05 PM
{alter of dementia} plus {rooftop storm}. Play your commander an infinit number of times, sacking to kill for infinite.

You still have to pay extra cost each time commander is cast, so not infinite.

Drgnwr1

 {Forced Fruition} is always a good way to make your opponents suffer on casting something when the commander is out

fj76ts4

Quote from: Taysby on February 08, 2014, 10:52:08 PM
Why is it $7?  That makes no sense.  It can be broken, but $7 of broken?

fun EDH thing in a not-so-frequently opened set, that'll do it

Arzair