Edh

Started by Ieatfood7, February 03, 2014, 11:56:15 AM

Previous topic - Next topic

Ieatfood7


fj76ts4

UT UK Draw

Tap dynamo, sol ring, island for {Flow of Ideas}, draw 5, play island, tap 3 islands, play {mana breach}, discard {steel hellkite}, {mnenomic wall}, pass

38/7

Ieatfood7

End of your turn activate {mogg catcher} and fetch up {seige gang comander}. Put three tokens on the quest for the goblin lord.

I'm away from my deck, I'll post tomorrow

Ieatfood7

Ok. Draw. Activate mogg catcher and fetch {spark smith}. Add the fifth counter to {quests for the goblin lord} (it keeps getting counters, but I'll stop tracking them unless you have "remove x counters" and needs the number to be relevant.

Tap {spark smith} to deal your comander 5 damage and to deal me five damage. Ouch. With your comander dead, I will attack wth everyone for 14. Pass. Discard {howling mine}

35/7

fj76ts4

Oww.

UT UK Draw

Island, tap 5 islands, dynamo, and sol ring for {omniscience}, cast {palinchron} for free, untap my lands, tap them all, float 7 mana, spend 4 to return to hand, etc. until I have infinite mana, cast {merchant scroll}, grab {blue sun's zenith}, choose to pay the casting cost, cast it for x = infinity targeting you, killing you. Any responses to any of those steps?

24/5

Ieatfood7

Nope. GG. I should have just let you draw the cards. Giving you a free {standstill} is not good for a goblin deck