EDH Combo

Started by Jdogtoocool, January 10, 2014, 04:09:02 PM

Previous topic - Next topic

Destore117

Yeah. Forgot commander attacking. But either way was an idea. If you could somehow cheat in your commander REAALLY early

Jdogtoocool

 {Ancient Tomb}
{Blasted Landscape}
{Blinkmoth Well}
{City of Traitors}
{Crystal Vein}
{Untaidake, the Cloud Keeper}
{Terrain Generator}
{Temple of the False God}
{Remote Isle}
{Smoldering Crater}

Other useful lands:
{Mikokoro, Center of the Sea}
{Cavern of Souls}
{Thespian's Stage} +
{Dark Depths} combo

Jdogtoocool

Quote from: abstractApathist on January 12, 2014, 11:22:41 PM
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}

{Maelstrom Wanderer} 7
{Medomai the Ageless} 4
{Aurelia, the Warleader} 3
Total: 14
2nd battle step
14
Total 28
1st extra turn
10+10 (2nd battle step)
Total:48
2nd extra turn
20
Grand Total: 68 damage

So all we have to do now is add lands that pump creatures and also lands that bounce creatures so we can have infinite turns and infinite damage.

Magic puff

Isn't this an edh combo, so as to you can't start this before turn eight, you must be playing bad edh, cuz everyone I know runs mana ramp in there edh and all the mana rocks, like sol ring thran dynamo, lotus petal, moxen, etc...

Jdogtoocool

Quote from: Magic puff on January 15, 2014, 12:44:46 PM
Isn't this an edh combo, so as to you can't start this before turn eight, you must be playing bad edh, cuz everyone I know runs mana ramp in there edh and all the mana rocks, like sol ring thran dynamo, lotus petal, moxen, etc...

Yes this is an EDH combo, as for waiting til turn 8, I don't think so.

The fastest right now I think is turn 6:
Turn 1.  {Ancient Tomb}
Turn 2.  {Crystal Vein}
Turn 3.  {Forest}
Turn 4.  {Mountain}
Turn 5.  {Island}
Turn 6.  {Cavern of Souls} play {Maelstrom Wanderer} (uncounterable) go off.

rarehuntertay

Quote from: abstractApathist on January 12, 2014, 11:22:41 PM
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}

Naaa... Use {zealous conscripts} instead of exarch...

Jdogtoocool

Quote from: rarehuntertay on January 15, 2014, 01:43:13 PM
Quote from: abstractApathist on January 12, 2014, 11:22:41 PM
Quote from: Destore117 on January 12, 2014, 11:13:17 PM
Run a bunch of land
Play maelstrom guy
Cascade into {Medomai The Ageless} + {Aurelia The Warleader}
Wait..that's only 14 :/
{Doomgape}
{Ghoul tree}
There we go
The first combo you listed would deal 26 damage with extra turns, which is still not as powerful as infinite damage with {kiki-jiki, mirror breaker} + {deceiver exarch}

Naaa... Use {zealous conscripts} instead of exarch...

Sure why not lol I'll even out and get a foillie

MuggyWuggy

 {Time Stop} while mael is on stack.