U/G/w Golems

Started by TBNL, March 22, 2012, 01:30:12 PM

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TBNL


U/G/w Golems

60 cards, 0 sideboard


4 {Glacial Fortress}
4 {Hinterland Harbor}
4 {Sunpetal Grove}
6 {Island}
4 {Forest}

22 lands


3 {Solemn Simulacrum}
3 {Adaptive Automaton}
3 {Glassdust Hulk}
4 {Precursor Golem}
4 {Blade Splicer}

17 creatures


3 {Cackling Counterpart}
2 {Unnatural Predation}
4 {Explosive Vegetation}
4 {Titanic Growth}
3 {Parallel Lives}
3 {Twincast}
2 {Rite of Replication}

21 other spells


Sideboard

Notes:
I loved the idea, so I made my own version centered around {Precursor Golem}

Tropehat

New user and my first reply. Here are thoughts
1. Having a dual color deck is cool however drawing what is needed isn't always possible and relying on sorcery/instants to make it up CAN work, I would try some terramorphic expanses or evolving wilds to pull the colors you need.
2. Oh I love the golems. Precursor golems are awesome by a double edged sword If the opponent targets one. Here is a cool concept to try if you are willing 1-3 blade splicers or winged splicers for first strike or flying for all golems and it gives you a free 3/3 which means more if parallel lives is in play.
3. My green concept deck runs on parallel lives and feed the pack both are fairly expensive but if played means that I can create a he army fast couple some titanic growth in there and it  gets meaner, I saw that because I see slot of potential for your deck by some possible early game struggle add to that, that relying on precursor to come out may be hard if you get a .poo. hand or countered and that its mana cost is justifiably expensive means late game beating but potential backfire.

4. You could add a darksteel golem if need be for the indestructibility of it by that is iffy

Just my thoughts.
Tropehat
Man of many hats

TBNL

Quote from: Tropehat on March 22, 2012, 02:56:26 PM
New user and my first reply. Here are thoughts
1. Having a dual color deck is cool however drawing what is needed isn't always possible and relying on sorcery/instants to make it up CAN work, I would try some terramorphic expanses or evolving wilds to pull the colors you need.
2. Oh I love the golems. Precursor golems are awesome by a double edged sword If the opponent targets one. Here is a cool concept to try if you are willing 1-3 blade splicers or winged splicers for first strike or flying for all golems and it gives you a free 3/3 which means more if parallel lives is in play.
3. My green concept deck runs on parallel lives and feed the pack both are fairly expensive but if played means that I can create a he army fast couple some titanic growth in there and it  gets meaner, I saw that because I see slot of potential for your deck by some possible early game struggle add to that, that relying on precursor to come out may be hard if you get a .poo. hand or countered and that its mana cost is justifiably expensive means late game beating but potential backfire.

4. You could add a darksteel golem if need be for the indestructibility of it by that is iffy

Just my thoughts.
Tropehat
Man of many hats
1. My mana fixing is pretty much my {Solemn Simulacrum} and {Explosive Vegitation} which I think is enough for 2.5 color
2. Probably will
3. Are there any W/U/G {Diabolic Tutor} type cards, other than {Archmage Ascension}?
4. Meh

Fenster

{Long term plans}
Is this what you're looking for?

TBNL

Quote from: Fenster on March 24, 2012, 08:54:06 PM
{Long term plans}
Is this what you're looking for?
I suppose that works

Wally

Or {call of the kindred} might work

Fenster

{Shrine of piercing vision} might help a tiny bit but i think its rather ineffective here though.