Sen Triplets

Started by BcBudds, May 28, 2013, 12:15:34 AM

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BcBudds

Zur Enchanter / Sen Triplets

100 cards, 0 sideboard


1 {Zur the Enchanter}
1 {Drowned Catacomb} foil
1 {Evolving Wilds} foil promo
1 {Glacial Fortress}
1 {Godless Shrine} foil
1 {Hallowed Fountain}
12 {Island}
1 {Isolated Chapel}
12 {Plains}
1 {Seachrome Coast}
1 {Skycloud Expanse}
12 {Swamp}
1 {Watery Grave}

45 lands


1 {Azorius Arrester}
1 {Ætherling}
1 {Geist of Saint Traft}
1 {Hero of Bladehold}
1 {Invisible Stalker}
1 {Obzedat, Ghost Council}
1 {Phantom General}
1 {Puresteel Paladin}
1 {Silverblade Paladin}
1 {Snapcaster Mage}
1 {Stonehewer Giant} foil
1 {Stoneforge Mystic}

12 creatures


1 {Animate Dead}
1 {Blue Sun's Zenith}
1 {Brainstorm}
1 {Cancel}
1 {Cyclonic Rift}
1 {Day of Judgment}
1 {Devastation Tide}
1 {Detention Sphere}
1 {Diabolic Vision}
1 {Dissipate}
1 {Elixir of Immortality}
1 {Elspeth, Knight-Errant}
1 {Essence Scatter}
1 {Far // Away}
1 {Go for the Throat}
1 {Honor of the Pure}
1 {Intangible Virtue}
1 {Jace, Architect of Thought}
1 {Lingering Souls} foil promo
1 {Midnight Haunting}
1 {Murder}
1 {Negate}
1 {Oblivion Ring}
1 {Omniscience}
1 {Pithing Needle}
1 {Ponder}
1 {Render Silent}
1 {Runechanter's Pike}
1 {Sensei's Divining Top} foil
1 {Sorin, Lord of Innistrad}
1 {Spell Snare}
1 {Sphinx's Revelation} foil
1 {Supreme Verdict}
1 {Sword of Body and Mind}
1 {Sword of Feast and Famine}
1 {Sword of Fire and Ice}
1 {Sword of Light and Shadow}
1 {Syncopate}
1 {Tamiyo, the Moon Sage}
1 {Terminus}
1 {Thought Scour}
1 {Trepanation Blade}

42 other spells


Sideboard

Notes:
Been tweaking this for the last while, I want to use {sen triplets} instead of zur but haven't got my hands on one yet. Any thoughts suggestions?

ApexPredator

You have access to white so board wipes like
{Wrath of God}
{Day of Judgment}
{Planar Cleansing}
{Supreme Verdict}
Card advantage wins games so tap into blues best feature with cards like
{Consecrated Sphinx}
{Brainstorm}
{Ponder}
{Blue Sun's Zenith}
I'm not extremely versed on black in EDH as I don't play to much black but some cards could be
{Damnation}
{Phyrexian Arena}.
Just a few ideas to get you started. Hope it helped.

BcBudds

Quote from: NightWolf on May 28, 2013, 12:28:50 AM
You have access to white so board wipes like
{Wrath of God}
{Day of Judgment}
{Planar Cleansing}
{Supreme Verdict}
Card advantage wins games so tap into blues best feature with cards like
{Consecrated Sphinx}
{Brainstorm}
{Ponder}
{Blue Sun's Zenith}
I'm not extremely versed on black in EDH as I don't play to much black but some cards could be
{Damnation}
{Phyrexian Arena}.
Just a few ideas to get you started. Hope it helped.

Yeah I like the brainstorm and blue suns I didn't think of those, also thinking of adding in {far // away}

Bman0121

Quote from: BcBudds on May 28, 2013, 03:54:48 AM
Quote from: NightWolf on May 28, 2013, 12:28:50 AM
You have access to white so board wipes like
{Wrath of God}
{Day of Judgment}
{Planar Cleansing}
{Supreme Verdict}
Card advantage wins games so tap into blues best feature with cards like
{Consecrated Sphinx}
{Brainstorm}
{Ponder}
{Blue Sun's Zenith}
I'm not extremely versed on black in EDH as I don't play to much black but some cards could be
{Damnation}
{Phyrexian Arena}.
Just a few ideas to get you started. Hope it helped.

Yeah I like the brainstorm and blue suns I didn't think of those, also thinking of adding in {far // away}
{Far // Away} is probably my favorite card out of Dragons maze! If you want a   {Blue Sun's Zenith} effect there is also  {Mind Spring} get too draw 1 more card but it cant be shuffled back into your deck or used as a win condition to draw your opponents deck

Wackaman9001

Of you have consistent card draw you can always drop a few lands down to 40 or soto make room for fun. Don't forget your tutors and maybe see about trying {mindslaver} combos for mid to late lockout

Moneekahh

 {Mycosynth Lattice} is a must in Sen Triplets EDH.

BcBudds

Lots of good ideas here don't know where to start lol

Keyeto

I used to have a Sen Triplets deck myself, but it was disbanded. I'll try and remember some of the finer cards in the deck. It was an artifact control deck, and had all the fun infinite combos.

First off, I love Sphinx creatures. {Sphinx of Steel Wind} is hard to deal with, and I loved {Enigma Sphinx}, {Magister Sphinx}, and {Sharding Sphinx} as well. And of course, the combo engine {Sharuum the Hegemon}.

Now a few combo pieces. {Time Sieve} was a super fun card. It works pretty well with {Sharding Sphinx}, but major power comes from {Thopter Assembly} or {Sword of the Meek} and {Thopter Foundry}. {Disciple of the Vault} for infinite damage with Sharuum and {Sculpting Steel}.

Because of all the artifacts, I ran {Scourglass} and {Darksteel Forge}, {Master Transmuter}, and {Ethersworn Canonist}. {Mirrorworks} was fun, and {Vedalken Engineer} was quite useful. I think {Ethersworn Adjudicator} deserves a shout out as well.

I also loved controlling the opponents library and hand as much as possible. Counterspells such as {Undermine} and {Countersquall} were great, and were among the few counters I ran. I much preferred cards like {Praetor's Grasp}, {Jester's Mask}, and {Head Games}. {Fatespinner} was decent, and {Silence} was a pretty good one shot control card.

That's a decent chunk of the cards. It doesn't look like you are trying to go with the "unfair infinite artifact everyone hates playing against you" path, but hopefully you can at least pull a few decent cards out of this list!

BcBudds

Quote from: Keyeto on May 28, 2013, 07:02:47 PM
I used to have a Sen Triplets deck myself, but it was disbanded. I'll try and remember some of the finer cards in the deck. It was an artifact control deck, and had all the fun infinite combos.

First off, I love Sphinx creatures. {Sphinx of Steel Wind} is hard to deal with, and I loved {Enigma Sphinx}, {Magister Sphinx}, and {Sharding Sphinx} as well. And of course, the combo engine {Sharuum the Hegemon}.

Now a few combo pieces. {Time Sieve} was a super fun card. It works pretty well with {Sharding Sphinx}, but major power comes from {Thopter Assembly} or {Sword of the Meek} and {Thopter Foundry}. {Disciple of the Vault} for infinite damage with Sharuum and {Sculpting Steel}.

Because of all the artifacts, I ran {Scourglass} and {Darksteel Forge}, {Master Transmuter}, and {Ethersworn Canonist}. {Mirrorworks} was fun, and {Vedalken Engineer} was quite useful. I think {Ethersworn Adjudicator} deserves a shout out as well.

I also loved controlling the opponents library and hand as much as possible. Counterspells such as {Undermine} and {Countersquall} were great, and were among the few counters I ran. I much preferred cards like {Praetor's Grasp}, {Jester's Mask}, and {Head Games}. {Fatespinner} was decent, and {Silence} was a pretty good one shot control card.

That's a decent chunk of the cards. It doesn't look like you are trying to go with the "unfair infinite artifact everyone hates playing against you" path, but hopefully you can at least pull a few decent cards out of this list!

Wow now I almost wanna rebuild this deck list from scratch so I can make one with all these combos, I only started playing near avacyn release so I havn't heard of half of these, I liked the bulk of all those cards there especially the counters and Sphinx's but those Sphinx's have quite a high cmc don't you think?

Keyeto

The Sphinx's were a bit high cost, but it was never much of an issue. With cards like {Sol Ring}, {Master Transmuter}, {Mycosynth Golem},  {Etherium Sculptor}, {Vedalken Engineer} and such, I never had trouble getting them out. Beside that, the deck was very controlling, so I had plenty of time to build my field up, while the opponent couldn't do anything! Quite the nasty deck. If you'd like, I could post the decklist for you sometime tonight. It might take me a while to remember all the cards.

BcBudds

Quote from: Keyeto on May 28, 2013, 07:19:27 PM
The Sphinx's were a bit high cost, but it was never much of an issue. With cards like {Sol Ring}, {Master Transmuter}, {Mycosynth Golem},  {Etherium Sculptor}, {Vedalken Engineer} and such, I never had trouble getting them out. Beside that, the deck was very controlling, so I had plenty of time to build my field up, while the opponent couldn't do anything! Quite the nasty deck. If you'd like, I could post the decklist for you sometime tonight. It might take me a while to remember all the cards.

Yeah that would be sweet, I'm gunna have to get a bunch of older cards now tho haha ill have to see if any of my LGS have any

Double-O-Scotch

And don't forget that if you're running ALOT of artifacts, you might want to consider {unwinding clock}

Kartguy5

{spellskite} is an insane card in this deck

BcBudds

Bump did some tweaking