U/W/R Delver

Started by Jfineman, July 08, 2013, 02:45:51 PM

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Jfineman

New modern deck. Suggestions? Comments?

U/W/R Delver

60 cards, 0 sideboard


2 {Steam Vents}
1 {Temple Garden}
4 {Arid Mesa}
2 {Hallowed Fountain}
4 {Verdant Catacombs}
1 {Watery Grave}
1 {Blood Crypt}
1 {Breeding Pool}
4 {Scalding Tarn}
2 {Sacred Foundry}

22 lands


4 {Snapcaster Mage}
4 {Delver of Secrets}
3 {Geist of Saint Traft}
4 {Steppe Lynx}

15 creatures


1 {Magma Jet}
4 {Lightning Bolt}
4 {Serum Visions}
1 {Tribal Flames}
4 {Remand}
4 {Path to Exile}
1 {Boros Charm}
4 {Lightning Helix}

23 other spells


Sideboard

Guypocolypse

Is it normal to play 12 fetches?

ihasfrozen

Quote from: Guypocolypse on July 11, 2013, 12:44:35 AM
Is it normal to play 12 fetches?
It's to help ensure double landfall triggers on  {Steppe Lynx} and allow him to reliably fetch up all five colors to get the most out of  {Tribal Flames}

Joshnoodles

 {Electrolyze} is a good card I see in alot of American decks