Ruric Thar

Started by Leopardgecko, May 31, 2013, 01:00:01 PM

Previous topic - Next topic

Leopardgecko


Ruric Thar

101 cards, 1 sideboard


1 {Ruric Thar, the Unbowed}
1 {Gruul Guildgate}
1 {Grove of the Burnwillows}
12 {Mountain}
18 {Forest}
1 {Stomping Ground}
1 {Khalni Garden}
1 {Cathedral of War}
1 {Rootbound Crag}
1 {Skarrg, the Rage Pits}
1 {Reliquary Tower}

38 lands


1 {Craw Giant}
1 {Skylasher}
1 {Wolfir Avenger}
1 {Bloodbraid Elf}
1 {Ghor-Clan Rampager}
1 {Kessig Cagebreakers}
1 {Savageborn Hydra}
1 {Wolfir Silverheart}
1 {Zhur-Taa Ancient}
1 {Young Wolf}
1 {Gyre Sage}
1 {Lord of Shatterskull Pass}
1 {Predator Ooze}
1 {Blitz Hellion}
1 {Zhur-Taa Druid}
1 {Yeva, Nature's Herald}
1 {Champion of Lambholt}
1 {Somberwald Sage}
1 {Huntmaster of the Fells}
1 {Llanowar Elves}
1 {Mindclaw Shaman}
1 {Ulvenwald Tracker}
1 {Inferno Titan}
1 {Obstinate Baloth}
1 {Kamahl, Pit Fighter}
1 {Birds of Paradise}
1 {Moldgraf Monstrosity}
1 {Soul of the Harvest}
1 {Hamletback Goliath}
1 {Terra Stomper}
1 {Craterhoof Behemoth}
1 {Chancellor of the Tangle}
1 {Dragonlair Spider}
1 {Spellbreaker Behemoth}
1 {Thunder Dragon}
1 {Sylvan Primordial}
1 {Boggart Ram-Gang}
1 {Molten Primordial}
1 {Borborygmos Enraged}
1 {Stuffy Doll}
1 {Acidic Slime}

41 creatures


1 {Loxodon Warhammer}
1 {Garruk, Primal Hunter}
1 {Clan Defiance}
1 {Devil's Play}
1 {Darksteel Plate}
1 {Domri Rade}
1 {Gruul Charm}
1 {Overrun}
1 {Signal the Clans}
1 {Magmaquake}
1 {Rampant Growth}
1 {Slagstorm}
1 {Guild Feud}
1 {Kodama's Reach}
1 {Whipflare}
1 {Red Sun's Zenith}
1 {Birthing Pod}
1 {Green Sun's Zenith}
1 {Farseek}
1 {Lightning Bolt}

20 other spells


Sideboard

1 {Tunnel Ignus}

1 sideboard cards



Leopardgecko

Just looking for suggestions for additions and such.

Double-O-Scotch

{Blasphemous act} to go with {stuffy doll}

Gorzo

{Lightning Greaves} / {Whispersilk Cloak} to protect Rurik Thar from removal would be really helpful. The 6 damage for casting a spell to remove him isn't quite as threatening in a 40-life format, so keeping him safe with shroud will make it that much harder for your opponents.  And in the case of the cloak, adding unblockable to his 6/6 vigilant reach body is a nice little bonus, too ;)