Help on making a dimir midrange?

Started by That_Guy, May 27, 2013, 04:41:38 AM

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That_Guy

I want to make a dimir midrange deck so far i have
4 {Thought Scour}
3 {Ultimate price}
2 {Cyclonic Rift}
1 {Dimir Charm}
3 {Vampire Nighthawk}
1 {Blood Scrivener}
2 {Sould Ransom}

Thats basically it, i cant think about what cards to put in other than that, however i am debating a few.
more {Dimir Charm}
{Mirko Vosk, Mind Drinker}
{mind grind}
{paranoid delusions}
{Clone}
{Curse of Deaths Hold}
{Unsummon}
{Crypt Ghast}
{Consuming abberation}
{Beckon apparition}
Any thoughts on any of these cards or more would be great, thanks.

That_Guy

I should probably mention im considering mill as another strategy.

Wally

I highly recommend  {Jace, Memory Adept} as probably a 3 of.

The {dimir charms} are fantastic. Mana dork removal, it counters dreadbore and farseek.

I would also suggest {Psychic Strike} it has synergy with your secondary strategy, while when it's played early it can really hamper access to necessary land drops.

Also try a test or two with  {Wight of Precinct Six}. He's great up against a creature heavy deck.

Lastly I cannot recommend  {Bane Alley Broker} enough, she is such an awesome way of consistent card advantage and really helps cycle passed all those dead draws.

That_Guy

Quote from: Wally on May 27, 2013, 07:29:36 AM
I highly recommend  {Jace, Memory Adept} as probably a 3 of.

The {dimir charms} are fantastic. Mana dork removal, it counters dreadbore and farseek.

I would also suggest {Psychic Strike} it has synergy with your secondary strategy, while when it's played early it can really hamper access to necessary land drops.

Also try a test or two with  {Wight of Precinct Six}. He's great up against a creature heavy deck.

Lastly I cannot recommend  {Bane Alley Broker} enough, she is such an awesome way of consistent card advantage and really helps cycle passed all those dead draws.
Thanks heaps, i would +1 you but not yet 100 posts