Blue Spirit Control

Started by bravado883, February 20, 2012, 01:32:16 AM

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bravado883


Blue Spirit Control

74 cards, 15 sideboard


20 {Island}

20 lands


4 {Mindshrieker}
2 {Undead Alchemist}
4 {Shriekgeist}
1 {Sturmgeist}
4 {Delver of Secrets}
1 {Skaab Ruinator}

16 creatures


2 {Redirect}
3 {Psychic Barrier}
1 {Sword of Body and Mind}
4 {Vapor Snag}
4 {Unsummon}
2 {Bonehoard}
3 {Thought Scour}
1 {Increasing Confusion}
3 {Turn Aside}

23 other spells


Sideboard

4 {Dissipate}
4 {Stormbound Geist}
4 {Flashfreeze}
3 {Silent Departure}

15 sideboard cards



Notes:
Don't know, needs lots of work. Ideas?

SpiritedAway

First of all. What in the heck are you even trying to do. It says control, but this is sort of a tempo deck?

Find your wincon and get rid Of every card that has nothing to do with that

Spikepit

The zombies in the deck feel a little out of place to me. If you're set on {Skaab Ruinator}, maybe put in more creatures for him. If you're set on {Undead Alchemist}, have some boosters for him, like {Spectral Flight}, to get home through easier/make him more worth while.

Less spells too.

cltrn81

Quote from: Spikepit on February 21, 2012, 01:26:32 AM
The zombies in the deck feel a little out of place to me. If you're set on {Skaab Ruinator}, maybe put in more creatures for him. If you're set on {Undead Alchemist}, have some boosters for him, like {Spectral Flight}, to get home through easier/make him more worth while.

Less spells too.

Better dump Delvers if you drop the spells..you are at the min to make an effective use of Delver anyway.

Wally

If you want to mill, possibly look at the {trepanation blade} and maybe focus more on the zombie side of the deck?
And well you might drop in a big blue fatty like {ludvic's test subject} rather than the skaab guy.
Also maybe keep all the unsummon type spells in and keep their hand size too big, that way they will need to keep discarding cards, and also be able to protect your guys from direct damage if needed.
Also by unsummoning their blockers, you will be able to get your milling creatures thru to do some damage.

cltrn81

I would spend the money to get more {sword of body and mind} if you want to seriously mill.  The {trepenation blade} is cheaper sure but it is less effective in milling since the sword gaurantees 10.  Still not a fan of mill with undead alchemist since more than likely you could just reduce their life by 20 before you ever mill them....but looks like a fun deck all the same.

Wally

Actually yeah, good point.
Forget the mill side, a far better control mechanic is to make them discard all the cards in their hand and then cancel or unsummon whatever they put down. Or if you really like it, pinch it :) (with {mind control} or simmilar)
Off the top of my head I don't know many blue discard cards (black has the most that I know of)
More thoughts anyway...