Reasons for banning

Started by Teysa karlov, March 11, 2013, 07:33:43 PM

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MarduArrow

Quote from: Dudecore on March 12, 2013, 10:54:39 PM
Quote from: Stoneco1d869 on March 12, 2013, 10:44:13 PM
Quote from: MisterJH on March 12, 2013, 08:33:58 AM
Because its so much fun to go 'i cast my commander. Next turn i win!'

Along with {iona, shield of emeria}
"I cast iona. I ban you from playing green spells. You are running mono green. I win'" its a blast

If someone is able to throw down Iona and you are playing mono, I say you get what you deserve:) lol

Not really, mono decks should be allowed to compete also. {Karakas} is banned, and sometimes you can stop it. {Kaalia of the Vast} makes it uncounterable.

The reason I run it with Kaalia is because all the people I play with love their no max hand size and counter spells (most of which are blue) I mean really, theres nothing more demoralizing than "I play my general" {spell crumple} and of course next time I drop my general my cousin drops his, which happens to be {thraximundar} and forces me to sac the one creature I have on the field, long story short: it's a defensive measure

xStrayKnightx

I play Iona, usually against counter- or mill-related Blue or land-destruction Red.

I treat her as a defensive measure myself, and she works. I don't know anyone who runs a mono deck, so it's hardly an issue, more of a temporary obstacle.

MarduArrow

Quote from: xStrayKnightx on March 21, 2013, 08:08:01 PM
I play Iona, usually against counter- or mill-related Blue or land-destruction Red.

I treat her as a defensive measure myself, and she works. I don't know anyone who runs a mono deck, so it's hardly an issue, more of a temporary obstacle.

That's another thing, pretty much no one runs a mono colour edh deck

xStrayKnightx

That's exactly right. I understand how people would find her infuriating though. I run her, but I'll be taking her out of my deck, provided I can find a card to trade her for. Restricting what people can do can easily make a game boring, and I play for enjoyment.

iTzTowelie404

Quote from: S717 on March 21, 2013, 11:44:02 PM
Quote from: xStrayKnightx on March 21, 2013, 08:08:01 PM
I play Iona, usually against counter- or mill-related Blue or land-destruction Red.

I treat her as a defensive measure myself, and she works. I don't know anyone who runs a mono deck, so it's hardly an issue, more of a temporary obstacle.

That's another thing, pretty much no one runs a mono colour edh deck

I run a mono blue mana ramp into awesome stuff edh deck, with like 1 counterspell in the whole deck, and it's awesome and can do some crazy things

Dudecore

I've got a mono-blue {Kira, Great Glass-Spinner} deck.

ApexPredator

Quote from: Dudecore on March 22, 2013, 02:14:27 PM
I've got a mono-blue {Kira, Great Glass-Spinner} deck.
My buddy is working in an EDH with her. I'm thinking of making a blue { Braids, Conjurer Adept} deck.

Gorzo

There's absolutely nothing wrong with mono color decks. They can be super fun.

Been working on a {Talrand, Sky Summoner} deck, myself.

Double-O-Scotch

Ooh, talrand is broken with Iso scepter! I can only imagine the abuse lol

Keyeto

My buddy has a {Kaho, Minamo Historian} EDH deck. Filled to the brim with counters, bounce effects, and the lovely Erayo + Arcane Laboratory combo. Thing has never lost 1v1.