G/w Centaur Hell

Started by Juggalonoke, October 10, 2012, 03:18:31 PM

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Juggalonoke


G/w Centaur Hell

61 cards, 0 sideboard


5 {Plains}
6 {Forest}
4 {Grove of the Guardian}
4 {Temple Garden}
4 {Sunpetal Grove}

23 lands


2 {Wayfaring Temple}
2 {Healer of the Pride}

4 creatures


3 {Druid's Deliverance}
1 {Entreat the Angels}
4 {Intangible Virtue}
4 {Rootborn Defenses}
4 {Sundering Growth}
4 {Gather the Townsfolk}
2 {Arrest}
4 {Oblivion Ring}
4 {Rancor}
4 {Call of the Conclave}

34 other spells


Sideboard

Juggalonoke

Any suggestions other then more main boarded creatures?

Kmodad444

SB sundering growth at least 1 more entreat the angels mabye 2 add a few  centaurs heralds over healers of the pride more token gen to populate with, I had a similar deck and the only thing I could populate was 1-1 humans a lot of the time and sundering growth is a dead card a lot of the time, add one more Druids deliverance

Juggalonoke

Quote from: Kmodad444 on October 10, 2012, 03:38:21 PM
SB sundering growth at least 1 more entreat the angels mabye 2 add a few  centaurs heralds over healers of the pride more token gen to populate with, I had a similar deck and the only thing I could populate was 1-1 humans a lot of the time and sundering growth is a dead card a lot of the time, add one more Druids deliverance
My lgs meta has a heavy artifact and enchantment play so I don't expect it to be as dead of a card for me but I'll try it out as for the centaurs herald I didn't eve think about it thanks but I expect to see them getting killed real fast lol

Juggalonoke

Edit to sideboard sundering growth and add 3 {centaurs herald} 1 {Druid's Deliverance} 1  {Loxodon Smiter} and 1  {Wayfaring Temple} to main deck.... Went 3-1 at FNM