Douche move Wizards...

Started by Fenster, October 02, 2012, 10:04:40 AM

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Dudecore

Uncounterable {Batterskull} was garbage though. {Batterskull} itself is an appropriately fair card. {Stoneforge Mystic} ruined it. {Jace, the Mind Sculptor} was insane card advantage, free {Brainstorm} every time was insane.

The Swords were overpowered because of the protection, but them in and amongst themselves aren't amazingly compelling. If you had to play them as intended, you wouldn't say it was an auto-include. Certain things always ruin good cards.

{Valakut} was uncounterable. {Jace, the Mind Sculptor} was card advantage. {Preordain} and {Brainstorm} card advantage. {Stoneforge Mystic} ability was uncounterable, and she was a tutor.

{Snapcaster Mage} is a cool card, it's the type of card blue players should have. Hosing it constantly doesn't help other decks. Decks that don't run {Snapcaster Mage} are subject to the ruthless hatred they print to stop him. The entire Golgari, Self-Mill, Frites decks all receive a nerfing on the behalf of {Snapcaster Mage}. So much was printing uncounterable cards is meant to hate on blue, and {Witchbane Orb} is meant to destroy red playstyle. It all washes out somehow. It's all balanced, but they've printed so much Snapcaster hate, and only 1 {Witchbane Orb} and 1 uncounterable cycle...you can only have 4 of them in your deck.

If I wanted to shutdown Golgari I could have 4 {Grafdigger's Cage}, 4 {Groundseal}, 4 {Rest in Peace} and 4 of that hoser creature. Even 4 {Tormod's Crypt}. If I wanted to shutdown RDW I could run {Witchbane Orb} and play it if I'm lucky.

I don't know, it seems like they've ruined lots of archetypes in an attempt to ruin {Snapcaster Mage}, and none of them are good enough (Besides reprinting {Groundseal} which is still the best answer.)

smokin terry

If jace was just being used for his 0 the bolt it, or o-ring, or baby jace, or something else.

Stoneforge pre scars: {quidis spike} (no clue on spelling ill look up later maybe.)
Post: pro whatever color your running or a great beat stick.

Valakut? How about the tec. edges I run for man lands or even my slimes or the white layline.

Snappy is good but everything they put out to "nerf him" also hits a lot more then just him. Witch bane orb hits, lets be honest, bonfire and that's all people care about. Everything "for snappy" hits him, frites and every variant of that, zombies, the cage hit pod I believe. I'm missin a few other decks with big graveyard interacts.

Wizards is giving YOU an answer. Giving YOU help. Take it. They can see that there is 2 decks being played. I'm so glad for multicolored cards coming back. Hope it is like shards and I can go to an fnm and not play the same deck twice.

Double-O-Scotch


ChrisRodriguez

At my FNM I only saw 3 zombie decks. GB, BR, and Jund variants. They were mostly test playing which build was better. I saw more control then aggro decks or mid-range decks. It was great to see. I thought for sure there would be more zombie decks then any thing else seeing how most of the deck is still there.

smokin terry

Quote from: ChrisRodriguez on October 06, 2012, 11:04:07 AM
At my FNM I only saw 3 zombie decks. GB, BR, and Jund variants. They were mostly test playing which build was better. I saw more control then aggro decks or mid-range decks. It was great to see. I thought for sure there would be more zombie decks then any thing else seeing how most of the deck is still there.
I'm very glad to hear that.

ChrisRodriguez

Quote from: smokin terry on October 06, 2012, 01:07:21 PM
Quote from: ChrisRodriguez on October 06, 2012, 11:04:07 AM
At my FNM I only saw 3 zombie decks. GB, BR, and Jund variants. They were mostly test playing which build was better. I saw more control then aggro decks or mid-range decks. It was great to see. I thought for sure there would be more zombie decks then any thing else seeing how most of the deck is still there.
I'm very glad to hear that.
On the Internet I see more control decks then anything else. I think it's great, but I don't think it will last for the sheer fact every one was expecting to hate on zombies. So the control decks were built with that in mind. Once the meta gets settled I see a mostly aggro format.

Deathseide

{Rest in peace} would work quite well with any card which functions from exile.
Also wondering if the card {enduring renewal} would be a solution to {rest in peace}

Double-O-Scotch

So which enchantment would take precedence? The last one played?

whitedrake

Quote from: Deathseide on October 06, 2012, 04:45:49 PM
{Rest in peace} would work quite well with any card which functions from exile.
Also wondering if the card {enduring renewal} would be a solution to {rest in peace}

Do not want to disappoint you but {enduring renewal} would not take effect at all bcs it effects cards that are put in gy but rip effects cards that would be put to gy imho the cards are not in the gy yet and exiled instead of going to gy...;)

Deathseide

Sideboards are a very good idea, especially if you yourself play a deck with a fluid combo base, which can be shifted from one focus to another with simply switching out the cards.

CajunJynx

Quote from: Deathseide on October 08, 2012, 09:51:16 PM
Sideboards are a very good idea, especially if you yourself play a deck with a fluid combo base, which can be shifted from one focus to another with simply switching out the cards.
My izzet deck is like that, shifts from control to beats.