Door To Everythingness

Started by PhilE, August 27, 2012, 10:46:46 AM

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PhilE


Door To Everythingness

60 cards, 0 sideboard


3 {Plains}
3 {Mountain}
4 {Sunpetal Grove}
8 {Forest}
2 {Island}
2 {Swamp}

22 lands


3 {Primeval Titan}
2 {Inferno Titan}
4 {Solemn Simulacrum}
2 {Etched Monstrosity}
4 {Birds of Paradise}

15 creatures


4 {Door to Nothingness}
2 {Gilded Lotus}
4 {Sphere of the Suns}
4 {Farseek}
2 {Safe Passage}
4 {Fog}
3 {Terminus}

23 other spells


Sideboard

PhilE

Just a fun deck I made. Idea is to stall until you can pull off the door. You'd be surprised how many games I've won with it.

Kamikazekiel

#2
I run a deck similar to this sometimes for funsies. I run fewer creatures and focus on delaying (primarily terminus, devestation tide, and feeling of dread) My only suggestion would be to drop Farseek and add borderland ranger.

Also, how does your mana work out? I tend to run at least 8 combo of duel lands.

PhilE

I never have a problem with the mana. Between the titans birds solemns and instant/artifact cards I'm usually able to stall and get the door off turn 6/7

Wally

For lols you should add {nicol bolas plainswalker} :)

PhilE

I actually had 2 of him in there but I figured by the time I could cast him I could pull off the door lol

GoJuDragon

My friend runs a deck just like this, and {vessel of endless rest}, {manalyth}, and {druids repository} are all huge stars in it.