U/B Control

Started by DrewV, July 17, 2012, 03:02:56 AM

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DrewV


U/B Control

60 cards, 0 sideboard


6 {Swamp}
12 {Island}
4 {Drowned Catacomb}
3 {Darkslick Shores}

25 lands


4 {Snapcaster Mage}

4 creatures


4 {Mana Leak}
4 {Dissipate}
4 {Surgical Extraction}
3 {Doom Blade}
3 {Go for the Throat}
3 {Psychic Barrier}
4 {Redirect}
3 {Vapor Snag}
3 {Jace, Memory Adept}

31 other spells


Sideboard

Notes:
I really wanna make a control deck..any suggestions?

DrewV

sideboard psychic barrier and replace them with blue suns zenith??

Falcon182

You need a way to win. Are you planning on winning with Jace mill every game? Or snapcaster beats? Control is good but at some point if you don't have threats you'll run out of answers.

DrewV

Keep controlling until jace mills about 20-30 then use the ultimate to make them draw all their cards..oh yeahh I'll probably add shimian specter to help take out dangerous cards

Falcon182

{oblivion ring} locks out your main win condition.

Falcon182

Or if someone {surgical extraction}'s your Jace it's GG.

DrewV

It does..that why I added 3.. Maybe I can bring a specter out and exile that card and all it's copies..it will take a lot of focus to win and I gotta play everything perfect

Falcon182

I guess my point is just that it's dangerous to have only one way to win. Try adding more mill cards, or {jace's phantasm} may be helpful. {mind sculpt} maybe...

DrewV

I sure will add more things..I just want to control my opponent for at least 8 turns..I need more draw power and maybe add some ratchet bombs..just something fun to play with

Harmon74

{Negate}, {gitaxian probe}, {thought scour}, {Delver} might be good also.  Give your opponent something to worry about early game.