Straying From Norm?

Started by Willthomjr, May 24, 2012, 08:29:43 PM

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Dudecore

An extreme way to use her would be have {Alchemist's Refuge}, flash her on their turn, and use her ability on your turn. But it costs mana, so it puts you out of turn 3 Titan range.

Sagemaster

Quote from: Dudecore on May 25, 2012, 03:06:41 PM
An extreme way to use her would be have {Alchemist's Refuge}, flash her on their turn, and use her ability on your turn. But it costs mana, so it puts you out of turn 3 Titan range.
That would require 6 mana...

Nicholas256

Just a thought what about pods to get Titan faster, and since your abusing his effect you could very well go rainbow and use any planes walker you like or any beast creature. There is also a 4drop artifact that lets u drop creatures from your had, unless your killing your going to have a hard time with just a 6/6 backing u. For instance by the time I've typically seen primeval Titan I can get my hydra to be at lest a 12/12 if I have no pumps

Harmon74

{dreadwaters} might be pretty good in this deck.  I ran g/u ramp mill in my fnm draft in honor of your deck, and {dreadwaters} was very effective.

Tetsomori

{sphere of suns} ramp + mana fixing. Id also play {geralfs mindcrusher} big blocker whom undies and mills :) also maybe some {sword of body and mind}. {increasing confusion} and some fog effects i think youll be alright. Ohh and possibly {rites of flourishing}.

Willthomjr

Quote from: Harmon74 on May 28, 2012, 12:36:07 PM
{dreadwaters} might be pretty good in this deck.  I ran g/u ramp mill in my fnm draft in honor of your deck, and {dreadwaters} was very effective.

I like that a lot. Perhaps I will test it. Increasing confusion is amazing as flashback.

Willthomjr

Quote from: Tetsomori on May 28, 2012, 12:59:50 PM
{sphere of suns} ramp + mana fixing. Id also play {geralfs mindcrusher} big blocker whom undies and mills :) also maybe some {sword of body and mind}. {increasing confusion} and some fog effects i think youll be alright. Ohh and possibly {rites of flourishing}.

You may have something with the mind crusher. Flicker him for 6 for 15 mill? I like

Willthomjr

Now I have a dilemma...prime Titan or geralfs mindcrusher.

8 mana with deadeye and Titan gets 8 lands

8 mana with deadeye and crusher mills 20 cards

Somehow I still think prime is better combo...what do y'all think?

Greg54js

Quote from: Willthomjr on May 28, 2012, 09:18:41 PM
Now I have a dilemma...prime Titan or geralfs mindcrusher.

8 mana with deadeye and Titan gets 8 lands

8 mana with deadeye and crusher mills 20 cards

Somehow I still think prime is better combo...what do y'all think?

Why don't you go with the combo that'll las the longest? Also, what about using {nephalia smuggler} instead?

Harmon74

Quote from: Willthomjr on May 28, 2012, 09:18:41 PM
Now I have a dilemma...prime Titan or geralfs mindcrusher.

8 mana with deadeye and Titan gets 8 lands

8 mana with deadeye and crusher mills 20 cards

Somehow I still think prime is better combo...what do y'all think?
You could cut back to 3 primerimes, and 2 jaces, and throw in 2 crushes to see how they all work together?

Willthomjr

Quote from: Greg54js on May 28, 2012, 10:05:52 PM
Quote from: Willthomjr on May 28, 2012, 09:18:41 PM
Now I have a dilemma...prime Titan or geralfs mindcrusher.

8 mana with deadeye and Titan gets 8 lands

8 mana with deadeye and crusher mills 20 cards

Somehow I still think prime is better combo...what do y'all think?

Why don't you go with the combo that'll las the longest? Also, what about using {nephalia smuggler} instead?

Deadeye and paired creatures are nearly perfect blockers since they can flicker, making them harder to hit with kill spells too. Plus, 5/5 and 6/6 at the very least are somewhat fatties.