Darkness Rising

Started by Trees, May 10, 2012, 08:38:38 PM

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Trees


Darkness Rising

61 cards, 0 sideboard


13 {Swamp}
11 {Forest}

24 lands


1 {Mikaeus, the Unhallowed}
2 {Demonic Taskmaster}
2 {Lumberknot}
3 {Scorned Villager}
3 {Viridian Emissary}
3 {Skirsdag High Priest}
2 {Harvester of Souls}
1 {Somberwald Sage}
3 {Reaper from the Abyss}

20 creatures


2 {Bower Passage}
2 {Bone Splinters}
1 {Druids' Repository}
2 {Terrifying Presence}
2 {Hunter's Insight}
2 {Undying Evil}
2 {Tragic Slip}
2 {Death Wind}
2 {Feed the Pack}

17 other spells


Sideboard

Notes:
Comments on how to make this better please

Wally


Bloodguilt

#2
I would get rid of {viridian emissary} and switch it for {borderland ranger} it's human so it will help in the end game with makieus and does the same thing but backwards. Especially if you're going to run that many high cost in your deck. Truthfully I would remove the demons because they're just too slow and aren't a instant win.

BadLuckIrish

Quote from: Bloodguilt on May 10, 2012, 11:29:10 PM
I would get rid of {viridian emissary} and switch it for {borderland ranger} it's human so it will help in the end game with makieus and does the same thing but backwards. Especially if you're going to run that many high cost in your deck.
Black micky doesnt give humans undyig..

Bloodguilt

My mistake, thanks for clearing that up.

Coffee Vampire

I like the idea of the {Viridian Emmisary} + {Demonic Taskmaster}. Cool deck. I just played one kind of like this today, only it was a zombie mill deck with taskmaster and reaper.