Regeneration

Started by mickeven, May 25, 2016, 07:03:51 PM

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mickeven

If an opponent forces me to "sacrifice an untapped creature" and I only have one untap creature but that creature has regenerate {Lord of Tresserhorn}, will activating the regeneration tap it thus saving it, or does it only get tapped of it would be destroyed?

Prplprince

I don't know the whole verbiage of the rule but in  Laymans terms if a creature is being sacrificed it can't be regenerated unfortunately. I always liked the old school way of "bury" it. Like its gone and you can't do anything about it. I know someone will pull the actual rules and make me sound like a 6 year old but eh

redwolv

@prplprince. Cause you asked so nicely 😛

701.12a: If the effect of a resolving spell or ability regenerates a permanent, it creates a replacement effect that protects the permanent the next time it would be destroyed this turn. In this case, "Regenerate [permanent]" means "The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. If it's an attacking or blocking creature, remove it from combat."

Sacrificing is not the same as destroying. So prplprince is right. your dude is gone.

Oldschoolmtgnoob

I think he was wondering if regeneration would kind of "force tap", thus removing it as a legal choice of the spell that makes you sacrifice. I've also kind of wondered that, so thank you for posting the rule, because it looks like regeneration is a replacement effect, so it would first need to be destroyed for the tapping and removing from combat would happen.

So you could {murderous cut} him, then regenerate him, then he'd be tapped so you can't sac him! Kind of a Rube Goldberg (spelling) way of saving him.

griffin131

Everyone's correct but I'm trying to figure out what card your opponent used to make youdacrifice an untapped creature.

{Betrothed of fire} is the only one that has that text and you can only sac your own dudes for an effect like that...