Vivid Lands

Started by mickeven, January 03, 2016, 12:31:11 PM

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mickeven

How come the Vivid lands (i.e.  {Vivid Crag}) dont see more play over basics in Modern and Legacy? Are there any downfalls Im missing?

General Kiwi

Enters tapped. The second reason is they can't be fetched out

mickeven

Completely missed out the enter tapped. Case closed lol

MuggyWuggy


Mr_Fahrenheit

It took me a long time to convince my friend that they were useless in a mono white deck. Then he splashed red (very lightly) and like your friend, had {vivid meadow} in there but no {boros guildgate} or the boros temple or gainland whose names escape me at the moment.

Kaylesh

Quote from: GlowackAttack on January 06, 2016, 01:37:17 PM
It taps for both colors! A guildgate is infinitely better!!!!!!!
I thought I'd never see this line of text ever. But you're absolutely right. In a two-color deck GG>Vivid.

LinkCelestrial

You can only run one wedge. You can run three vivids. They feel pretty good to use but I've always been a budget manabase kinda guy.

Brawler_1337

Vivids are best used in conjunction with cards like {Reflecting Pool}, where they will let Reflecting Pool tap for WUBRG even if they don't have any counters.