Wwgb

Started by Gullstaff, April 18, 2012, 11:25:23 AM

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Gullstaff


Wwgb

64 cards, 2 sideboard


2 {Rootbound Crag}
4 {Woodland Cemetery}
5 {Forest}
2 {Kessig Wolf Run}
5 {Swamp}
4 {Inkmoth Nexus}

22 lands


2 {Wurmcoil Engine}
2 {Massacre Wurm}
2 {Grave Titan}
1 {Thrun, the Last Troll}
4 {Primeval Titan}
1 {Glissa, the Traitor}
4 {Solemn Simulacrum}
2 {Birds of Paradise}

18 creatures


2 {Green Sun's Zenith}
2 {Garruk Relentless}
2 {Sphere of the Suns}
3 {Go for the Throat}
4 {Rampant Growth}
3 {Tragic Slip}
2 {Sword of Feast and Famine}
2 {Black Sun's Zenith}
2 {Curse of Death's Hold}

22 other spells


Sideboard

2 {Ratchet Bomb}

2 sideboard cards



Notes:


Wally

It looks pretty good, how does it play?
If you find you get stuck at 5 mana for a turn or two I would add 2 more forests (or different land) and go up to 62 cards. You have enough find cards that it won't make any difference other than helping you hit 6 mana quicker :)

Gullstaff

Played good on cock ears tokens alive with BsZ and massacre wurm lol

Runningtables

The one lonely mountain scares me if they acidic slime it or blow it up with that other land( the name escapes me) then kessig is shut down.  Maybe a rootbound or copperline as a back up.

Runningtables

GHOST QUARTER!!!! Thats what i was looking for lol.

Gullstaff

Final re vamp .. Now to trade. For the black cards lol

Spikepit

#6
Personally, I'd have a proliferate like {Grim Affliction} in the sideboard, just for that one deck you'll come against with no fliers, then Inkmoth Proliferate ahoy as a Plan C.

But I like the look of it! Looks fun removal without removal is sneaky!

Gullstaff

So far works great and I haven't finished my sideboard yet . Only thing to work on lol