Rakdos Liege

Started by Codester1991, April 07, 2015, 12:14:40 PM

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LinkCelestrial

{Boros Charm} > {Rakdos Charm} IMO.

About your removal,

{Terminate} > {Path to Exile} > {Borehole} IMO. Because {Terminate} is a virtual catch all at 2 mana with upside. It's so good. Path gives your opponent land, which can be a huge deal in modern right now. (Thinking about {Blood Moon}). Sorcery speed is painful. Id maybe run one MB one SB. Idk but I feel like {Path to Exile} is kinda bad rn.

Codester1991

#16
Quote from: LinkCelestrial on April 07, 2015, 11:29:28 PM
{Boros Charm} > {Rakdos Charm} IMO.

About your removal,

{Terminate} > {Path to Exile} > {Borehole} IMO. Because {Terminate} is a virtual catch all at 2 mana with upside. It's so good. Path gives your opponent land, which can be a huge deal in modern right now. (Thinking about {Blood Moon}). Sorcery speed is painful. Id maybe run one MB one SB. Idk but I feel like {Path to Exile} is kinda bad rn.

I've been waiting on your opinion link! I think the main theme of this deck is to rush you head on first and the reasons I have rakdos charms are simple. Twin and token decks. Twin they want to declare 1,000,000 attackers with haste? Hmmm okay rakdos charm you for a million before combat. Same as orzov and bitterblossom tokens, let em get 12 out then double rakdos em.

If I'm gonna keep the main board creature heavy I'll add the Boros charms for sure tho :)

Also, updated it and took out the token generators Purphoros and demigods gauntlets and added one simian, 1 iroas God of victory, 1 Alesha, and 4 paths.

LinkCelestrial

Oh I see. Still feels like a SB or 2 of to me though.

I feel like {Tasigur, the Golden Fang} might deserve a one of. I also feel like Iroas is a tad weak.

Codester1991

#18
Quote from: LinkCelestrial on April 08, 2015, 12:03:13 AM
Oh I see. Still feels like a SB or 2 of to me though.

I feel like {Tasigur, the Golden Fang} might deserve a one of. I also feel like Iroas is a tad weak.
If he drops he'd be great in the mirror for the fact that I can death touch lifelink my creatures where they'd be forced to block at a given point then save all of em with the permanent fog he has as well as they'd be forced to block with two creatures at a time to prevent the damage and with a 6/6 asherwood gouger out you know they're gonna wanna stop that especially if there's two swinging at once

Also forgot to mention bout rakdos charms, they clear out graveyards for those pesky Goyfs ;)

LinkCelestrial

Quote from: Codester1991 on April 08, 2015, 12:05:54 AM
Quote from: LinkCelestrial on April 08, 2015, 12:03:13 AM
Oh I see. Still feels like a SB or 2 of to me though.

I feel like {Tasigur, the Golden Fang} might deserve a one of. I also feel like Iroas is a tad weak.
If he drops he'd be great in the mirror for the fact that I can death touch lifelink my creatures where they'd be forced to block at a given point then save all of em with the permanent fog he has as well as they'd be forced to block with two creatures at a time to prevent the damage and with a 6/6 asherwood gouger out you know they're gonna wanna stop that especially if there's two swinging at once

It just feels like a bit of a win more to me. Testing may prove me wrong.

Codester1991

#20
Quote from: LinkCelestrial on April 08, 2015, 12:07:28 AM
Quote from: Codester1991 on April 08, 2015, 12:05:54 AM
Quote from: LinkCelestrial on April 08, 2015, 12:03:13 AM
Oh I see. Still feels like a SB or 2 of to me though.

I feel like {Tasigur, the Golden Fang} might deserve a one of. I also feel like Iroas is a tad weak.
If he drops he'd be great in the mirror for the fact that I can death touch lifelink my creatures where they'd be forced to block at a given point then save all of em with the permanent fog he has as well as they'd be forced to block with two creatures at a time to prevent the damage and with a 6/6 asherwood gouger out you know they're gonna wanna stop that especially if there's two swinging at once

It just feels like a bit of a win more to me. Testing may prove me wrong.

It's all a perfect world scenario the only reason I don't feel like tasigur would be a good fit is his second ability would do nothing for me :/

If anything id throw in a {Gurmag Angler} bigger attack for two more delve

Forgot to mention as well, half the time when someone tries to burn a creature I have or destroy it with another spell I path to exile it in response for mana ramp lol

Codester1991

Picked up 4 Arid Mesa's today Soooo threw them in there for better mana fixes. Let em blood moon me ;) this deck don't have a problem with that one bit lol

Munchlax

So you said Iroas is good in the mirror match. By the looks of this there will never be a mirror match. This seems like a colour shifted Abzan which there aren't a lot of

Codester1991

#23
Quote from: Munchlax on April 08, 2015, 05:45:57 PM
So you said Iroas is good in the mirror match. By the looks of this there will never be a mirror match. This seems like a colour shifted Abzan which there aren't a lot of

I meant against an Abzan deck, I'm so used to playing my own wilted Abzan I got confused when speaking of this my bad lol and i took out iroas, didn't run as well as I planned decided to go back to tokens with Purphoros for mass damage, with the exception of the three drop and one drop(may switch out for {anathemancer} and {vexing devil}) this will be the final draft and I'm gonna start calling it Ashened Mardu 😝

Kaalia with haste

I'd probably crank {aether vial} up to 4. Aether vial is one of those cards you always want in your opener and running 4 helps increase your chances.

Codester1991

True... What should I drop? I'm thinkin more so 3 than four

Kaalia with haste

Just looked at your creature curve again.. You might not even want the vials. Vials want a bunch of 2 drops and like a 3 drop that's really powerful that needs to resolve (true name). You're curve is more of a temp curve than an aether vial curve.

Codester1991

#27
Quote from: Kaalia with haste on April 08, 2015, 08:28:17 PM
Just looked at your creature curve again.. You might not even want the vials. Vials want a bunch of 2 drops and like a 3 drop that's really powerful that needs to resolve (true name). You're curve is more of a temp curve than an aether vial curve.

The reason I want vials is for splinter decks and controlly delvers. Remands, and mana leaks suck. Also, I want to keep my mana open for removal spells and burn or slipping an Alesha in then if they cryptic her flash in something else.. This deck lacks ramp, and that's what I'm using vials for :)

My Aether vials will always stay with 3 or 4 counters because those are the creatures I need to resolve. Ashenmoor Liege, Alesha, and Anathemancer.