White/Green Token Aggro

Started by Embroysia, April 10, 2012, 07:49:17 PM

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Embroysia

This is my current deck. I have only been to one FNM months ago and was thinking about going again. Looking for any critque.

X2 {Sunpetal Grove}
X10 {Forest}
X10 {Plain}
X2 {Gavony Township}

24 Lands total

X1 {Primordial Hydra}
X3 {Serra Angel}
X3 {Elvish Archdruid}
X4 {Jade Mage}
X3 {Llanowar Elves}
X4 {Gladecover Scout}
X1 {Angelic Overseer}
X1 {Sun Titan}
X1 {Blade Splicer}
X1 {Elzuri's Brigade}
X1 {Birds of Paradise}
X1 {Acidic Slime}

24 Creatures total

X4 {Intangible Virtue}
X3 {Scepter of Empires}
X4 {Crown of Empires}
X1 {Throne of Empires}

12 Other Spells total

Sideboard:

X4 {Naturalize}
X4 {Overrun}
X3 {Grand Abolisher}
X3 {Day of Judgement}
X1 {Ratchet Bomb}


15 Cards total

I was thinking of switching the {Elite Vanguard}s for either 2 main deck {Overrun}s or a {Elzuri's Brigade} and a {Blade Splicer}.

A little bit about the cards I have access to, I started collecting a month before Innistrad came out (my first and only FNM was with the blue/white spirit pre constructed deck) so I have very few cards from before M12.

SpiritedAway


Embroysia

I have {Gutter Grime} in my Black/Green Morbid deck. The reason I do not switch it over is because it require non-token creatures to die and aside from {Sun Titan} I have no revival.

Tetsomori

Needs 2-3 more lands imo i almost always play 23 lands in decks then change it according to what i draw after about 10-30 playtest hands

Embroysia