American Control

Started by Ociris88, October 26, 2014, 11:58:51 PM

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Ociris88


American Control

75 cards, 15 sideboard


3 {Temple of Triumph}
3 {Temple of Enlightenment}
4 {Tranquil Cove}
4 {Mystic Monastery}
1 {Mountain}
1 {Island}
4 {Wind-Scarred Crag}
4 {Swiftwater Cliffs}
1 {Plains}

25 lands


2 {Prognostic Sphinx}
3 {Nyx-Fleece Ram}
3 {Keranos, God of Storms}

8 creatures


4 {Disdainful Stroke}
3 {Divination}
4 {Weave Fate}
1 {Jace's Ingenuity}
3 {Elspeth, Sun's Champion}
4 {Banishing Light}
4 {End Hostilities}
4 {Dissolve}

27 other spells


Sideboard

3 {Anger of the Gods}
4 {Master of Waves}
2 {Erase}
2 {Glare of Heresy}
4 {Suspension Field}

15 sideboard cards



DylanW18

As with the other deck, {Dig Through Time}. Also {Goblin Rabblemaster} or {Brimaz, King of Oreskos} as early win cons

Ociris88

Don't own any dig or Brimaz and play set of rabble are in my ensoul artifact deck

BaBa BLaCkSHeeT

I believe you are over relying on draw spells you will often draw into your lands/more draw while dying to things currently on the board id add slightly more spot removal to help you live turns 2-4 while you're building up your dominance.

{devouring light} in conjunction with main board Rams may be something worth looking into.

BaBa BLaCkSHeeT

Also, you have only three untapped lands. That will theoretically keep you a turn behind severely hurting you on the draw not as dramatically on the play.

For instance you are playing more often then not a turn 3 ram and a turn 4 divination eliminating your chances to counter severely with tapped lands. Where as aggro will likely swarm through you.

I imagine the intent is the life gain shore up the mana count into a decent split of untapped and tapped investigate {radiant fountain} although coloirless it's an untapped +2 etb trigger.