Turbo ramp. I mean ridiculous turbo ramp.

Started by Thetrufflehunter, February 20, 2015, 01:14:35 AM

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Thetrufflehunter

LANDS (23)
10 {Forest}
8 {Island}
4 {Misty Rainforest}
1 {Mountain}

CREATURES (12)
1 {Snapcaster Mage}
3 {Drift of Phantasms}
4 {Sakura Tribe Elder}
4 {Eternal Witness}

SPELLS (25)
4 {Early Harvest}
4 {Heartbeat of Spring}
4 {Gifts Ungiven}
1 {Noxious Revival}
1 {Banefire}
1 {Genesis Wave}
1 {Blue Sun's Zenith}
1 {Past in Flames}
4 {Rampant Growth}
4 {Search for Tomorrow}

Thoughts? Sideboard plan?


MuggyWuggy


particle

What about {khalni garden} and then splashing for {path to exile} as a ramp spell?

Prplprince

 {Genesis Wave} Seems a bit of a waste in your deck without any big creatures

LinkCelestrial

Seems like you need {Fog} and co as well as some bombs in creature form.