So I have a question

Started by ImTheGuy, February 20, 2014, 04:22:20 PM

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ImTheGuy

I want to have two lands on turn two in a deck. What is the very minimum amount of lands I could have in the deck to make that consistently the case? There are a lot of draw spells that only cost one. I'm thinking 12 lands. Is that good?

Kaworu, the Fifth Child

24 is a good base amount give or take a few based on the curve.

ImTheGuy

I only need two lands though, like at all. I just need them on turn 2-3. Preferably two.

DimirOverlord1300


ImTheGuy

I'm going to post the deck here for advise. Mainly if it's feasible or not.

Ekann1

Is it the {paradise mantle}/{blistercoil weird} deck?

ImTheGuy

Quote from: E.kann1 on February 20, 2014, 05:36:01 PM
Is it the {paradise mantle}/{blistercoil weird} deck?

Why yes it is. And it's up now

abstractApathist

2 lands on turn 2 = 2/8 chance to draw a land, so 15 land.