Minotaurs

Started by GreatDarkness8, October 05, 2013, 10:47:35 PM

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GreatDarkness8

Minotaurs

60 cards, 0 sideboard


4 {Blood Crypt}
8 {Mountain}
8 {Swamp}
4 {Mutavault}

24 lands


4 {Rageblood Shaman}
4 {Boros Reckoner}
4 {Purphoros, God of the Forge}
4 {Kragma Warcaller}
4 {Minotaur Skullcleaver}
4 {Fanatic of Mogis}
4 {Rakdos Cackler}

28 creatures


4 {Hammer of Purphoros}
4 {Anger of the Gods}

8 other spells


Sideboard

JordanCirk

 {Boros Reckoner}..?

Vileo




Pirate John

I'd cut all 4 mino aggressors in favor of some removal. {Mizzium mortars} or {ultimate price} or an instant speed burn spell.

LadyGrixis

Add some {Anger of the Gods} :D dey go rawr!

GreatDarkness8

Alright so I have modified the deck. Is there anything else that could help it be really aggro?

Almosteric

#8
Quote from: GreatDarkness8 on October 09, 2013, 02:17:08 PM
Alright so I have modified the deck. Is there anything else that could help it be really aggro?

seems like you don't have much to do until turn 3 / 4 here. 
pretty much your plays are going to look like this.
turn one land pass
turn two land pass
turn three land minotaur pass

if you want this to be aggro, I would suggest
6-8 one drops  either {R} or {B} think {rakdos cackler}
4-6 two drops {ash zealot}
4-5 threes

and so on....

then fill out the rest with what you want the deck to do...  Burn spells({mizzium mortars}), kills spells ({doom blade}) that sort things...  GL!