Jund Purphoros Burn Combo

Started by Bop, December 30, 2013, 05:08:06 PM

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Bop


Jund Purphoros Burn Combo

60 cards, 0 sideboard


4 {Blood Crypt}
9 {Forest}
4 {Overgrown Tomb}
4 {Temple of Abandon}
4 {Swamp}

25 lands


4 {Trestle Troll}
4 {Reaper of the Wilds}
4 {Korozda Guildmage}
4 {Sylvan Caryatid}
3 {Purphoros, God of the Forge}
4 {Axebane Guardian}

23 creatures


3 {Accorder's Shield}
3 {Xenagos, the Reveler}
2 {Read the Bones}
4 {Tower Defense}

12 other spells


Sideboard

Notes:
Tower defense + Korozda Guildmage (second ability) + Purphoros can lead to some rather surprising kills on turn 5 or 6. the pieces sort of protect you from agro naturally, it would probably get wrecked by control or hand disruption. I would call this a combo deck for sure.

Bop

A bit clunky I'll admit. But when it goes off they usually take 12-16 damage and you get a bunch of tokens that can then be pumped up by Purphoros if you need to swing for the finish.

SoshiGanrou

For me I would get rid of axebane out and in with {elvish mystics}. Gives you a turn 1 play and hastens the process for what you are wanting. I would also recommend stomping grounds so that way you are ensured your colors

Agrus Kos, Enforcer of Truth