Maze's End Post Rotation

Started by Marcjh0905, August 05, 2013, 10:49:25 PM

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Marcjh0905


Maze's End Post Rotation

60 cards, 0 sideboard


2 {Boros Guildgate}
2 {Izzet Guildgate}
2 {Orzhov Guildgate}
4 {Maze's End}
2 {Dimir Guildgate}
3 {Azorius Guildgate}
2 {Golgari Guildgate}
2 {Selesnya Guildgate}
2 {Simic Guildgate}
2 {Rakdos Guildgate}
2 {Gruul Guildgate}

25 lands


3 {Saruli Gatekeepers}
4 {Gatecreeper Vine}

7 creatures


2 {Urban Evolution}
2 {Sphinx's Revelation}
4 {Supreme Verdict}
4 {Riot Control}
3 {Druid's Deliverance}
4 {Fog}
4 {Counterflux}
2 {Ratchet Bomb}
3 {Ætherize}

28 other spells


Sideboard

Marcjh0905

Undecided on sideboard right now. Thinking 4x {Slaughter Games}, 4x {Abrupt Decay}, 2x {Ratchet Bomb}, 1x {AEtherize}, 1x {Druid's Deliverance}. Not sure what else. Any input/comments would be great!

Agrus Kos, Enforcer of Truth

Maybe a {Putrefy}, {Dreadbore} or {Pithing Needle}

Marcjh0905

Main reason why I'm waiting til after rotation is because {Nephalia's Drownyard} just annihilates this deck. {Burning Earth} will be pretty difficult to deal with as well, but hopefully not quite as bad.

Joshnoodles

Maybe a  {Golgari Charm} to stop burning earth and tokens since they seem to be a problem