Help improve with new sets

Started by BcBudds, March 26, 2013, 10:28:13 PM

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BcBudds

Vampire Spirit RtR Went 4-1 Surprise

77 cards, 15 sideboard


2 {Cavern of Souls}
4 {Isolated Chapel}
9 {Plains}
9 {Swamp}
2 {Vault of the Archangel}

26 lands


2 {Sublime Archangel}
4 {Blood Artist}
3 {Doomed Traveler}
2 {Mikaeus, the Lunarch}
4 {Vampire Nighthawk}

15 creatures


1 {Arrest}
4 {Intangible Virtue}
4 {Lingering Souls}
4 {Midnight Haunting}
2 {Oblivion Ring}
4 {Sorin, Lord of Innistrad}
2 {Tragic Slip}

21 other spells


Sideboard

2 {Tragic Slip}
4 {Murder}
4 {Divine Deflection}
2 {Oblivion Ring}
3 {Stony Silence}

15 sideboard cards



Notes: played this deck just after ravinca release then havnt had the time to play since, any suggestions now that gate crash is out?


BcBudds

I havnt played really since rtr release  any ideas for improvements on my tourny deck now that gate crash is out?

izik99

Take out  {Arrest} for an  {Obzedat, Ghost Council}.

BcBudds


Wally

4 sorin's is a bit much, maybe drop to 3 to make room for something else?

BcBudds

Ok so here's what I'm thinking drop 2 plains 2 swamp for the 4 new shock lands then I'm not sure for the ghost council card, maybe go with what he said and drop the arrest.


Quote from: Wally on March 27, 2013, 01:41:58 AM
4 sorin's is a bit much, maybe drop to 3 to make room for something else?

I used to really like having 4 sorins, he was a great decoy for this deck, throw him out there, get the emblem, opponent has 2 choices leave him and let me make more tokens or kill him leaving me a free turn basically to set up other stuff and with 4 in a deck it's almost guaranteed play. although yes sometimes i had to mulligan for drawing too many