Blue Black White Control

Started by Younghawk, March 14, 2013, 06:53:56 AM

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Younghawk


Blue Black White Control

75 cards, 15 sideboard


2 {Vault of the Archangel}
1 {Island}
4 {Dimir Guildgate}
2 {Watery Grave}
1 {Godless Shrine}
4 {Plains}
4 {Orzhov Guildgate}
1 {Isolated Chapel}
3 {Swamp}

22 lands


2 {Dutiful Thrull}
2 {Basilica Screecher}
2 {Tormented Soul}
2 {High Priest of Penance}
1 {Obzedat, Ghost Council}
2 {Duskmantle Guildmage}
2 {Crypt Ghast}
1 {Realmwright}
2 {Vizkopa Guildmage}
1 {Consuming Aberration}
2 {Nightveil Specter}

19 creatures


2 {Beckon Apparition}
1 {Liliana of the Dark Realms}
1 {Jace, Architect of Thought}
2 {Divine Deflection}
2 {Blind Obedience}
1 {Glaring Spotlight}
2 {Defang}
2 {Killing Glare}
1 {Tamiyo, the Moon Sage}
1 {Mind Grind}
2 {Murder}
1 {Sorin, Lord of Innistrad}
1 {Ajani, Caller of the Pride}

19 other spells


Sideboard

2 {Sands of Delirium}
2 {Exquisite Blood}
2 {Ethereal Armor}
1 {Treasury Thrull}
2 {Deathpact Angel}
1 {Disciple of Bolas}
2 {Planar Cleansing}
1 {Angelic Skirmisher}
2 {Thrull Parasite}

15 sideboard cards



Younghawk

Any tips you guys could offer on more control?

Wsuryanjeska

{oblivion ring} / {detention sphere} wayyy before {murder}. Possibly a few {syncopate} if you feel like you want counters

Wsuryanjeska

Also, you have a few milling cards. I recommend just losing those for things that will help you better control the game (such as counter spells). :p

Byerley121

Mill should strictly be from the utity land Nepalia. I have tried mind grind, however, there are better cards for that slot. Think less creatures more control spells since you won't have to tap out on your gun to play them. Also it might suit this deck to run 25-26 land.

Byerley121

Needs boards wipes such as supreme verdict, {Terminus}, and  {Planar Cleansing}, with the optimal number being 4 verdicts and 2-3 terminus and 1 cleansing. Sphinx's revelation is espers 2nd best friend. Azorius charm is espers best friend. I woul run 4 azorius charm, and 3-4 revelations. It all depends on what your willing to spend. The best creatures are  {Augur of Bolas}, {Snapcaster Mage},  {Restoration Angel},  {Drogskol Reaver}, and  {Angel of Serenity}.

Seth5000

Less 1 of's will always help unless Are making a deck like darkbant also less creatures and more spells add counter spells keep some mill as a second win con

Byerley121

Yes I concur counter spells are a must but don't run more than 5, 2-3 is the best. But that depends on the meta game.