Aurelia's Infinite March

Started by CbStrad, January 15, 2013, 11:42:39 AM

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CbStrad

Aurelia's Infinite March

77 cards, 15 sideboard


3 {Steam Vents}
3 {Glacial Fortress}
3 {Sacred Foundry}
1 {Plains}
3 {Sulfur Falls}
3 {Clifftop Retreat}
2 {Mountain}
2 {Island}
3 {Hallowed Fountain}

23 lands


2 {Lavinia of the Tenth}
4 {Lyev Skyknight}
2 {Aurelia, the Warleader}
3 {Snapcaster Mage}
2 {Angel of Serenity}
2 {Restoration Angel}
3 {Judge's Familiar}

20 creatures


2 {Ral Zarek}
3 {Render Silent}
3 {Aurelia's Fury}
3 {Boros Charm}
3 {Cloudshift}
2 {Tamiyo, the Moon Sage}
3 {Azorius Charm}

19 other spells


Sideboard

3 {Frontline Medic}
3 {Nevermore}
3 {Rest in Peace}
3 {Detention Sphere}
3 {Supreme Verdict}

15 sideboard cards



Notes:
What I intend to run once Gatecrash hits. Any ideas?

InfinitiveDivinity

Wait for Gatecrash, Boros is going to get more cards, I like the extra combat phases though, Aurelia is a beast!

FlickerYourOwnIdentity

Quote from: CbStrad on January 15, 2013, 05:36:03 PM
What's even more fun, is how she works with Tami's ultimate.

"I'll swing and Cloudshift. I'll do it again. And again. What's that? I shut out your blockers with Wrath? Okay, you lose" :3
Just because you flash aurelea out on a turn it attacks, doesn't make it so it can attack again, because it has technically attacked that turn

InfinitiveDivinity

Quote from: FlickerYourOwnIdentity on January 16, 2013, 12:10:53 AM
Quote from: CbStrad on January 15, 2013, 05:36:03 PM
What's even more fun, is how she works with Tami's ultimate.

"I'll swing and Cloudshift. I'll do it again. And again. What's that? I shut out your blockers with Wrath? Okay, you lose" :3
Just because you flash aurelea out on a turn it attacks, doesn't make it so it can attack again, because it has technically attacked that turn
It re-enters the battlefield as a new creature, with the clause erased. It's like a "Take target creature, it gains haste etc.", I.E. {Traitorous Instinct} and the like, then {Cloushift} to perma-steal. At least I'm about 80% sure that's how it works

InfinitiveDivinity

Quote from: CbStrad on January 16, 2013, 10:12:05 PM
Figured Skyknights would work better than Guildmages in this deck, so I swapped them
Seems right. Ever considered {Ghostly Flicker}? Your in blue

InfinitiveDivinity

Quote from: CbStrad on January 17, 2013, 01:54:14 AM
Quote from: InfinitiveDivinity on January 16, 2013, 10:42:56 PM
Quote from: CbStrad on January 16, 2013, 10:12:05 PM
Figured Skyknights would work better than Guildmages in this deck, so I swapped them
Seems right. Ever considered {Ghostly Flicker}? Your in blue
I used to, until I started using {Cloudshift}. That gives me a LOT more to do with my mana. You wouldn't think 2 generic would make a difference, but it does. Plus, it breaks Aurelia easier
That works, I figured it'd give you more {Cloudshift}s.