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Flicker

Started by Skulz1, November 19, 2012, 07:29:54 AM

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Skulz1

 {Supreme Verdict} can you flicker a creature to save it from supreme verdict?

Keyeto

Flicker effects unfortunately cannot save your creatures from wrath effects (such as {Supreme Verdict} or {Damnation}).The flicker will resolve before the wrath, and then your creature will end up on the battlefield as the board is wiped. It can, however, save your creatures from targeting spells, such as {Doom Blade}.

ducttapetitan

You would think as soon as the creature is flickered that divine verdic would lose its target. My question is why doesn't it?

whitedrake

Quote from: ducttapetitan on November 19, 2012, 09:56:57 AM
You would think as soon as the creature is flickered that divine verdic would lose its target. My question is why doesn't it?

Bcs if u flicker creature that anyone targeted u will make exactly this... U will exile the targeted creature from play and it comea back as a new origin of that exiled creature... U would have to re target ur spell...

Keyeto

Quote from: ducttapetitan on November 19, 2012, 09:56:57 AM
You would think as soon as the creature is flickered that divine verdic would lose its target. My question is why doesn't it?

Put simply, because it doesn't target.
1) Verdict is cast, and goes on the stack.
2) flicker spell is cast, and goes on the stack.
3) Flicker resolves, and creature is put back on the field.
4) Verdict wipes the board.

Flickers can protect against targeting spells like {Doom Blade} simply because the creature is put on the field as a new object, with no 'memory' of its previous 'life'. This causes the Doom Blade to no longer have a valid target, and fizzle.

whitedrake

Quote from: Keyeto on November 19, 2012, 10:00:43 AM
Quote from: ducttapetitan on November 19, 2012, 09:56:57 AM
You would think as soon as the creature is flickered that divine verdic would lose its target. My question is why doesn't it?

Put simply, because it doesn't target.
1) Verdict is cast, and goes on the stack.
2) flicker spell is cast, and goes on the stack.
3) Flicker resolves, and creature is put back on the field.
4) Verdict wipes the board.

Flickers can protect against targeting spells like {Doom Blade} simply because the creature is put on the field as a new object, with no 'memory' of its previous 'life'. This causes the Doom Blade to no longer have a valid target, and fizzle.

He is talking about {Divine Verdict} and u about {Supreme Verdict}

Keyeto

Quote from: whitedrake on November 19, 2012, 10:21:37 AM
Quote from: Keyeto on November 19, 2012, 10:00:43 AM
Quote from: ducttapetitan on November 19, 2012, 09:56:57 AM
You would think as soon as the creature is flickered that divine verdic would lose its target. My question is why doesn't it?

Put simply, because it doesn't target.
1) Verdict is cast, and goes on the stack.
2) flicker spell is cast, and goes on the stack.
3) Flicker resolves, and creature is put back on the field.
4) Verdict wipes the board.

Flickers can protect against targeting spells like {Doom Blade} simply because the creature is put on the field as a new object, with no 'memory' of its previous 'life'. This causes the Doom Blade to no longer have a valid target, and fizzle.

He is talking about {Divine Verdict} and u about {Supreme Verdict}

Ohh haha, sorry guys, got excited there. {Divine Verdict} targets, so flickering would protect your creature.

ducttapetitan

Quote from: Keyeto on November 19, 2012, 10:00:43 AM
Quote from: ducttapetitan on November 19, 2012, 09:56:57 AM
You would think as soon as the creature is flickered that divine verdic would lose its target. My question is why doesn't it?

Put simply, because it doesn't target.
1) Verdict is cast, and goes on the stack.
2) flicker spell is cast, and goes on the stack.
3) Flicker resolves, and creature is put back on the field.
4) Verdict wipes the board.

Flickers can protect against targeting spells like {Doom Blade} simply because the creature is put on the field as a new object, with no 'memory' of its previous 'life'. This causes the Doom Blade to no longer have a valid target, and fizzle.


This makes sense.  Thanks!