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Messages - Lannomanon

#1
Standard / Re: RDW
November 01, 2013, 06:34:21 AM
I love people who run  {Firedrinker Satyr}. It gives my main deck  {Clan Defiance} so much more value

But seriously, I think you might look into some different economy decks. RDW only seems like a real deck because of how many people play it just after a change like a rotation. Personally I love match ups against it because I know all I have to do is survive the opening hand and I win.

#2
Standard / Re: BUG +1/+1
September 30, 2013, 05:56:15 PM
 {Lotleth Troll}, cheap regen to protect counters and trample to get it in. I'd run it over scav ooze here just because he synergies better with  {Varolz, the Scar-Striped}
#3
Standard / Golgari Control
September 22, 2013, 01:09:03 PM

Golgari Control

75 cards, 15 sideboard


3 {Mutavault}
10 {Swamp}
4 {Overgrown Tomb}
2 {Golgari Guildgate}
5 {Forest}
1 {Nykthos, Shrine to Nyx}

25 lands


4 {Gray Merchant of Asphodel}
3 {Erebos, God of the Dead}
4 {Lifebane Zombie}
3 {Scavenging Ooze}
4 {Desecration Demon}

18 creatures


1 {Rescue from the Underworld}
2 {Gaze of Granite}
1 {Ultimate Price}
3 {Read the Bones}
2 {Devour Flesh}
1 {Vraska the Unseen}
1 {Doom Blade}
2 {Whip of Erebos}
2 {Abrupt Decay}
1 {Hero's Downfall}
1 {Putrefy}

17 other spells


Sideboard

2 {Pithing Needle}
3 {Golgari Charm}
1 {Ratchet Bomb}
1 {Illness in the Ranks}
1 {Devour Flesh}
1 {Deadbridge Chant}
2 {Underworld Connections}
4 {Thoughtseize}

15 sideboard cards


#4
Standard / Re: Post Rotation Jund
September 19, 2013, 05:14:51 PM
I would prob cut the  {Liliana's Reaver} for  {Lifebane Zombie} and the hydras for  {Gray Merchant of Asphodel}  maybe one god and one whip for  {Scavenging Ooze}  and a return or two for doom blades.

I love jund and honesty had kinda given up on it post rotation, but I think I will build this to play the first week after.
#5
Standard / Re: Post Rotation Jund
September 15, 2013, 11:22:26 PM
Deff need some card draw for a control deck(read the bones, underworld connections). You might also wanna consider a different removal package as well, switch a few decays for main board putrifys, one or two doom blades.

Four charms main deck is way overkill. Sadly there just aren't gonna be enough of the new creature/enchanents played in constructed to make that worth more than side board for that aspect, and when it comes to regen, things are gonna get killed, it's just part of the game, and there are better ways to play around it. Playing the control deck from the defensive is just a bad outlook to have going into it.

A new card I like for black control even as a one of is the black god. He turns off so many clock increasers with the no opponent life gain(sphinx's rev, unflinching courage, etc) as well as making devour flesh a way more versatile card all around. He is another card draw source, and all that is before he even turns into a creature.

Any two of  {Desecration Demon},  {Lifebane Zombie}, and  {Underworld Connections} turns him on. Pretty easy to make happen in jund really.

I don't know how to feel about the new lands yet other than to say I don't like more than a few guild gates in any deck. There's nothing worse than top decking something like that when you need one more mana.

As for creatures I like the line up. Ooze would be a solid fit here, and I would always love to see a one of sire in jund, but I might be the only one left
#6
Standard / Re: \
September 14, 2013, 10:19:09 AM
Indeed, same problem with trying to force a sacrifice
#7
Standard / Re: \
September 12, 2013, 12:17:51 AM
I like  {Liliana of the Dark Realms} in black control decks post rotation. She deals with new gods and thins your deck without looking very threatening.
#8
Standard / Re: Simic Bioramp
August 22, 2013, 01:31:22 AM
With every creature having an etb effect,  {Progenitor Mimic} could be fun. I have seen similar ideas in BUG using  {Heartless Summoning} as another type of ramp
#9
Standard / Re: Red Elemental Aggro
August 07, 2013, 10:27:14 AM
Try and add some  {Burning Earth} it is pretty solid at the moment
#10
Standard / Re: Mono Blue Ætherling
July 18, 2013, 05:11:50 PM
Any reason for no snapcasters?
#11
Standard / Re: Wild Beastmaster (Bloodrush)
May 09, 2013, 08:45:44 AM
 {Ruric Thar, the Unbowed}