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Messages - TristieHat

#1
Standard / Bant's The Way Uhuh Uhuh I Like It
May 11, 2014, 05:30:31 AM

Bant's The Way Uhuh Uhuh I Like It

75 cards, 15 sideboard


1 {Island}
1 {Plains}
1 {Forest}
4 {Temple of Plenty}
2 {Mana Confluence}
4 {Hallowed Fountain}
2 {Temple Garden}
2 {Breeding Pool}
1 {Nykthos, Shrine to Nyx}
2 {Breeding Pool}
1 {Mutavault}

21 lands


3 {Fiendslayer Paladin}
2 {Loxodon Smiter}
1 {Athreos, God of Passage}
1 {Kruphix, God of Horizons}
1 {Nylea, God of the Hunt}
1 {Karametra, God of Harvests}
1 {Ætherling}
1 {Heliod, God of the Sun}
4 {Fleecemane Lion}
1 {Kalonian Hydra}
4 {Sylvan Caryatid}
3 {Aegis of the Gods}
1 {Trostani, Selesnya's Voice}

24 creatures


3 {Azorius Charm}
1 {Kiora, the Crashing Wave}
1 {Ajani, Mentor of Heroes}
2 {Render Silent}
1 {Elspeth, Sun's Champion}
1 {Jace, Architect of Thought}
2 {Selesnya Charm}
2 {Advent of the Wurm}
1 {Selesnya Charm}
1 {Blind Obedience}

15 other spells


Sideboard

1 {Blind Obedience}
3 {Deicide}
2 {Revoke Existence}
2 {Rootborn Defenses}
2 {Curse of the Swine}
2 {Battlefield Thaumaturge}
3 {Detention Sphere}

15 sideboard cards


#2
Standard / Re: Pew Pew Bant Stalling Time
March 09, 2014, 07:28:17 AM
Deciding to remove the {Judge's Familiar}, though not sure what to replace it with, maybe {Rootborn Defenses}?
#3
Standard / Re: Pew Pew Bant Stalling Time
February 25, 2014, 08:35:19 PM
May Remove the {Boon Satyr} and the three dissolves for four {Judges Familiar}, but that's just an idea. Dunno what else would work.
#4
Standard / Re: Pew Pew Bant Stalling Time
February 24, 2014, 04:02:14 AM
Heeere we go, a lot of reworking, sort of became a aggro heavy deck now that I think about it.
#5
Standard / Pew Pew Bant Stalling Time
February 21, 2014, 01:00:59 AM

Pew Pew Bant Stalling Time

75 cards, 15 sideboard


4 {Stomping Ground}
2 {Breeding Pool}
2 {Breeding Pool}
4 {Hallowed Fountain}
1 {Mutavault}
3 {Temple Garden}
2 {Temple of Enlightenment}
1 {Temple of Mystery}
4 {Temple of Plenty}

23 lands


4 {Eidolon of Countless Battles}
4 {Fleecemane Lion}
1 {Heliod, God of the Sun}
3 {Hero of Iroas}
1 {Karametra, God of Harvests}
2 {Loxodon Smiter}
4 {Sylvan Caryatid}

19 creatures


2 {Disperse}
2 {Mortal's Resolve}
2 {Advent of the Wurm}
1 {Detention Sphere}
1 {Elspeth, Sun's Champion}
2 {Ethereal Armor}
1 {Kiora, the Crashing Wave}
4 {Render Silent}
3 {Selesnya Charm}

18 other spells


Sideboard

3 {Azorius Charm}
2 {Blind Obedience}
1 {Curse of the Swine}
2 {Dissolve}
3 {Fiendslayer Paladin}
4 {Revoke Existence}

15 sideboard cards



Notes:
Slowing you down while building up
#6
Standard / Re: Enchant Bant Deck
February 11, 2014, 11:37:45 PM
Quote from: particle on February 11, 2014, 04:39:42 PM
i would say get rid of karametra, {precinct captain} and {nessian wilds ravager}. i would go to 4 {hero of iroas} and add another first strike archetype. and probably some {hopeful eidolan}s.

One of these times I wish I got more {Hero of Iroas}. I got x7 {Satyr Firedancer} to each one of my Hero of Iroas. It's a pain. I was also thinking of getting another walker, which would be better, {Kiora, the Crashing Wave} or {Jace, Architect of Thought}?
#7
Standard / Re: Enchant Bant Deck
February 11, 2014, 04:26:47 PM
Alright! So far so good, still need to get a least one more {Boon Satyr}, {Fiendslayer Paladin}, and maybe another {Hero of Iroas} and maybe two {Kiora, The Crashing Wave}. Thanks for the advice guys, it's really appreciated.
#8
Standard / Re: Enchant Bant Deck
February 10, 2014, 05:29:00 AM
Alright it's slowly coming along, slowly getting those play sets.
#9
Standard / Re: Enchant Bant Deck
February 09, 2014, 06:50:34 PM
Quote from: Slenderbro on February 09, 2014, 06:42:59 PM
He means like the deck is all over the place, stop with all the 1- of cards and get more 4- of

Like for enchantment decks in standard, you NEED 4 ethereal armors, etc

That's what I thought, and yeah- I know. Currently scouring for those, This is currently what I had, in the process of getting another Heliod, Karametra, COurser, sylvan, and three more armours. It's a pain looking through my commons box for those armors, you have them when you don't need them but suddenly disappear when you do.
#10
Standard / Re: Enchant Bant Deck
February 09, 2014, 06:39:42 PM
Quote from: DylanW18 on February 09, 2014, 06:24:59 PM
I'd say cut to more 4 of cards

Excuse me? Cut some to get four of each card or?
#11
Standard / Enchant Bant Deck
February 09, 2014, 06:20:58 PM

Enchant Bant Deck

75 cards, 15 sideboard


1 {Temple of Mystery}
5 {Plains}
6 {Island}
4 {Temple of Plenty}
5 {Forest}
2 {Temple of Enlightenment}

23 lands


1 {Boon Satyr}
1 {Fiendslayer Paladin}
1 {Archetype of Courage}
1 {Nessian Wilds Ravager}
1 {Sylvan Caryatid}
1 {Precinct Captain}
1 {Ephara, God of the Polis}
1 {Karametra, God of Harvests}
4 {Eidolon of Countless Battles}
2 {Hero of Iroas}
2 {Courser of Kruphix}
1 {Heliod, God of the Sun}

17 creatures


4 {Render Silent}
1 {Feral Invocation}
3 {Ethereal Armor}
1 {Azorius Charm}
1 {Elspeth, Sun's Champion}
1 {Ajani, Caller of the Pride}
1 {Detention Sphere}
1 {Unravel the Æther}
1 {Disperse}
1 {Bow of Nylea}
1 {Unflinching Courage}
1 {Bident of Thassa}
1 {Sphere of Safety}
1 {Spear of Heliod}
1 {Selesnya Charm}

20 other spells


Sideboard

1 {Banisher Priest}
1 {Gyre Sage}
1 {Plasm Capture}
1 {Ephara's Enlightenment}
1 {Mortal's Resolve}
1 {Glare of Heresy}
1 {Gods Willing}
2 {Fated Retribution}
1 {Curse of the Swine}
2 {Sudden Storm}
3 {Revoke Existence}

15 sideboard cards



Notes:
I'm the rough stages.
#12
Commander / Re: Riku Evolve Deck
February 03, 2014, 03:19:54 PM
My replace him with a {Paradox Haze} or {training grounds}.
#13
Commander / Re: Riku Evolve Deck
February 03, 2014, 02:33:26 PM
Brand new update, though I need to remove that {Sylvan Primordial} though.
#14
Commander / Re: Riku Evolve Deck
January 30, 2014, 06:45:57 PM
Quote from: Arzair on January 24, 2014, 02:20:33 AM
Very heavy dragon theme it seems... Considered  {Dragonstorm}?
Very expensive to cast, but your ramp should get you there in decent time.

Also... How is the card draw... Looks like that could be a weak link...

Card draw is actually pretty fine, though it's through cycling and Zegana.
#15
Commander / Re: Riku Evolve Deck
January 26, 2014, 03:38:46 PM
Update again, taking out Jhoira, since if she and doubling season are in the field, it'll completely throw off my suspend tactic.