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Messages - Caininite

#1
Discussion / Re: Cards that animate lands.
August 17, 2014, 02:42:24 PM
 {Ambush Commander}
#2
Commander / Re: Better Lucky Than Good
August 16, 2014, 02:11:00 AM
Ah, I didn't see the coin flip theme right away. I just saw pain artist and no stuffy doll. Carry on.
#3
Commander / Re: Better Lucky Than Good
August 16, 2014, 12:18:23 AM
Using the wrong doll,  {Stuffy Doll} all the way.
#4
Commander / Re: Rafiq The Many Unblock able Infect
August 09, 2014, 12:49:45 PM
Also could use  {Favor of the Overbeing},  {Shield of the Oversoul}, and  {Steel of the Godhead}.
#5
Commander / Re: Rafiq The Many Unblock able Infect
August 09, 2014, 12:37:32 PM
Quote from: Munchlax on August 09, 2014, 12:29:36 PM
C'mon you need a {Putrefax} in here
Agreed, so good with Rafiq.
#6
Commander / Re: Rafiq The Many Unblock able Infect
August 09, 2014, 12:16:38 PM
Any sorcery speed +x/+x that doesn't provide trample or unblockable you may want to drop for other things. I would suggest counters and removal. This is obviously a very fast competitive style commander deck so  {Hinder},  {Spell Crumple},  {Condemn},  {Banishing Stroke}, and  {Bant Charm} are great against other competitive commanders.
#7
Commander / Re: Rafiq the many
August 09, 2014, 11:43:43 AM
Yea I am reworking my Rafiq deck now...

{Putrefax} surprise win
{Triumph of the Hordes}
{Corrupted Conscience}
#8
Discussion / Re: David Bowie Goblin King
August 07, 2014, 02:08:30 PM
Do what?
#9
Discussion / Re: David Bowie Goblin King
August 07, 2014, 04:04:57 AM
Suddenly can't stop thinking about the lyric 'What kinda Magic spell to use'
#10
Standard / Re: Izzet Artifact
August 03, 2014, 09:35:01 PM
I would offer the consideration of {Generator Servant} over {Chief Engineer} for a hasty  {Scuttling Doom Engine} on turn 4.
#11
Discussion / Re: Best Burn Spells of All Time?
July 24, 2014, 03:20:02 PM
 {Searing Blood},  {Searing Blaze},  {Searing Spear} and  {Searing Rays}.... Oh and  {Shock}
#12
Standard / Re: Pre Rotation Goblins
July 15, 2014, 07:16:11 AM
Thinking I replace return to the ranks with  {Five-Alarm Fire}.
#13
Standard / Re: Pre Rotation Goblins
July 13, 2014, 07:56:16 PM
Yea after some testing, being able to play the obelisk on turn 3-4 and skipping a round of attacks seems stronger than playing hall of triumph turn 3 and attacking. Not to mention drawing into the second one isn't a dead draw like the hall of triumph. Thanks.
#14
Standard / Pre Rotation Goblins
July 13, 2014, 05:55:45 AM
Does this look competitive enough for pre rotation play?

Counts : 60 main / 15 sideboard

Creatures:26
4 {Foundry Street Denizen}
4 {Frenzied Goblin}
4 {Legion Loyalist}
4 {Goblin Shortcutter}
4 {Goblin Rabblemaster}
3 {Hellraiser Goblin}
3 {Krenko's Enforcer}

Spells:16
4 {Blinding Flare}
4 {Boros Charm}
4 {Madcap Skills}
2 {Return to the Ranks}
2 {Hall of Triumph}

Lands:18
4 {Battlefield Forge}
10 {Mountain}
4 {Sacred Foundry}

Sideboard:15
2 {Chained to the Rocks}
3 {Silence}
2 {Wear // Tear}
2 {Deicide}
3 {Mizzium Mortars}
3 {Reprisal}
#15
So glad I didn't jump on making a constellation deck.