Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Antirayman

#1
Other / Re: TL: I always lose to toxig deluge
March 18, 2015, 02:41:20 AM
Oh yeah {lifeforce} is great!
I'll definitlyadd that to the sb.
#2
Other / Re: TL: I always lose to toxig deluge
March 17, 2015, 05:10:33 PM
Quote from: Skullguy725 on March 17, 2015, 01:00:07 PM
{Melira, Sylvok outcast} against {Balck Suns zenith}
The problem is that melira is just usefull against 1 card.
And i'll still lose against other wraths.
#3
Other / TL: I always lose to toxig deluge
March 17, 2015, 11:45:09 AM
Hey guys
I play a mono green elves deck in tiny leaders and i always lose when my opponents play {toxic deluge}, {black sun's zenith} or a similar effect.
Do you have any card in mind?
A creature would be good since i play lots of creature tutors!
Thx
#4
Standard / Re: BWR Midrange \
May 11, 2014, 10:40:06 AM
Quote from: Taysby on May 11, 2014, 10:16:34 AM
Quote from: DylanW18 on May 11, 2014, 04:33:43 AM
In all seriousness though, I'd drop the Sin Collectirs into SB and run {Athreos God of Passage}

Not in this deck.  His ability doesn't do much, and rarely will he have enough devotion to turn him into a dude.  I agree that the sin collectors are side and need to be replaced though
I'm not sure if it's to hard
Obzedat = 4 devotion (1 more)
Reckoner = 3 devotion (2 more)
#5
Standard / Re: BW Midrange SCG Open
February 21, 2014, 03:11:30 AM
I would replace 1-2 {Devour Flesh} with ultimate price. I'm sure that {Devour Flesh} is very good against {Blood Baron of Vizkopa} but bad against everybody else. Since you play also {Blood Baron of Vizkopa} you should be able to race your opponents blood barons.
#6
Standard / Re: G/W Aggro Enchantments. Suggestions?
February 15, 2014, 11:29:59 AM
I miss {voice of resurgence} in this deck. It's a must have if you want have a chance against control. Also the fourth {Witchstalker}. I think you need 4 {Gift of Orzhova}! It's good against your opponents defense and prevents you from loosing games against different sorts aggro deck. It's strictly better than {hopless idolon}.
I would cut also the {Courser of Kruphix}. I don't see what this card does in your deck.
#7
It was mentioned before but {Brave the Elements} should be good enough to beat those decks with white weenie! You could splash black for {Xathrid Necromancer} and some good removal {orzhov charm} , {doom blade}, {dark betrayal}
#8
I think it's easy too find a deck which is good against either mono black or mono blue!
But a deck that fights both is very difficult!
I think the best decks to fight them are esper midrange and orzhov control.
Esper midrange has  {Detention Sphere} for {pack rat} and thassa. Also it has good removal for {Desecration Demon} and {Master of Waves} {Master of Waves}.
Orzhov control has thoughtseize against thassa and {pack rat}. It has also good removal. Blood baron is always gg against black when it resolves!
#9
Combo Corner / Re: Saffi+Primordial
November 26, 2013, 03:42:17 PM
Quote from: Brawler_1337 on November 26, 2013, 03:40:09 PM
It's not a bad combo, but there are more effective land destruction techniques such as {Azusa} + {Crucible of Worlds} + {Strip Mine}.
Not in commander. Each opponent plays a land you kill one!
#10
Combo Corner / Re: Saffi+Primordial
November 26, 2013, 03:41:04 PM
...it's not infinite! But if you get it out it's GG!
#11
Combo Corner / Saffi+Primordial
November 26, 2013, 05:22:00 AM
This combo works only in edh when {Saffi Eriksdotter} is the commander.
You need just {Sylvan Primordial} and a sacoutlet (example {High Market}).
You use saffis abbility on primordial and then sac it to kill a land of each opponent. Thanks to the 2+ lands you get from the primordial, you will be able to recast saffi again from the command zone. Then you repeat it from turn to turn. Usually the combo is played with 20-30 ramp spells to get it off as soon as turn 4 or 5!
#12
Commander / Re: Azami
October 31, 2013, 09:08:28 AM
Isn't {Archmage Ascension} a very bad card?
You need 6 turns to get it online!
#13
Commander / Re: Darien, King Of Kjeldor
October 30, 2013, 05:35:03 AM
Don't think so!
If i darien doesn't get removed i'll lose around 15 life, but i'll win the game in turn 7-8!
That means i need life only when i don't have darien and soul warden does nothing in this situation!

I considered angel but it will just give +1/+1 per turn starting with turn 6, and play soul warden because of a card which i can't tutor for is not a good idea!

Cathars crusade is already in there!
#14
Commander / Re: Oona Edh
October 29, 2013, 05:36:08 PM
 {Power Artifact} with {Basalt Monolith} or {Grim Monolith}
#15
Commander / Re: Darien, King Of Kjeldor
October 29, 2013, 05:28:43 PM
{Norn's Annex} does actually nothing, because if you have darien in play, nobody is going to attack you, since you will get that much tokens!
I have 2 of those cards at the moment: {stir the pride} and {healer of the pride}. Don't think i need more of them!

And your right with this! It's very hard to deal with removal, counter, boardwipe, etc.
I'm still searching more cards like {Rootborn Defenses}.
Also i'm considering {Cavern of Souls} against {hinder}