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Messages - Backstabby1986

#1
Legacy / Mono Black
November 14, 2013, 01:12:32 AM

Mono Black

75 cards, 15 sideboard


4 {Lake of the Dead}
14 {Swamp}
4 {Cabal Coffers}

22 lands


4 {Dark Confidant}
2 {Augur of Skulls}
2 {Phyrexian Obliterator}

8 creatures


2 {Death Wish}
4 {Dark Ritual}
4 {Hymn to Tourach}
1 {Consume Spirit}
3 {Liliana's Caress}
3 {Smallpox}
4 {Wrench Mind}
3 {Liliana of the Veil}
4 {Thoughtseize}
2 {Inquisition of Kozilek}

30 other spells


Sideboard

1 {Smallpox}
1 {Consume Spirit}
3 {Leyline of the Void}
2 {Phyrexian Obliterator}
2 {Inquisition of Kozilek}
2 {Toxic Deluge}
1 {Damnation}
3 {Cabal Therapy}

15 sideboard cards


#2
Modern / Goblin Control
May 30, 2013, 10:14:19 PM

Goblin Control

75 cards, 15 sideboard


4 {Sacred Foundry}
4 {Battlefield Forge}
5 {Plains}
9 {Mountain}

22 lands


4 {Restoration Angel}
3 {Kiki-Jiki, Mirror Breaker}
4 {Goblin Matron}
2 {Magus of the Moon}
4 {Goblin King}
3 {Goblin Chieftain}
3 {Krenko, Mob Boss}

23 creatures


3 {Blood Moon}
4 {Path to Exile}
4 {Lightning Helix}
4 {Lightning Bolt}

15 other spells


Sideboard

2 {Ib Halfheart, Goblin Tactician}
2 {Pithing Needle}
1 {Voracious Dragon}
1 {Combust}
3 {Shattering Spree}
3 {Relic of Progenitus}
2 {Vexing Shusher}
1 {Leyline of Sanctity}

15 sideboard cards



Notes:
This deck is one that I made for fun. I have no idea how it will turn out, but I'm sure will be alert us. I got the idea what I was playing with my goblin deck and a friend challenged me to make goblin control in modern. If you have any suggestions, please tell me
#3
Modern / Dredge
May 01, 2013, 12:29:25 AM

Dredge

67 cards, 7 sideboard


1 {Temple Garden}
1 {Godless Shrine}
1 {Hallowed Fountain}
4 {Marsh Flats}
1 {Stomping Ground}
1 {Watery Grave}
1 {Blood Crypt}
1 {Breeding Pool}
1 {Overgrown Tomb}
4 {Misty Rainforest}
4 {Scalding Tarn}
4 {Verdant Catacombs}

24 lands


2 {Griselbrand}
4 {Lotus Cobra}
2 {Deathrite Shaman}
4 {Stinkweed Imp}
3 {Laboratory Maniac}
3 {Birds of Paradise}
3 {Lotleth Troll}
3 {Hedron Crab}
4 {Golgari Thug}

28 creatures


4 {Faithless Looting}
2 {Unburial Rites}
2 {Bridge from Below}

8 other spells


Sideboard

4 {Thalia, Guardian of Thraben}
3 {Necroplasm}

7 sideboard cards



Notes:
Any advice for main deck or side board?  I'm trying to mill myself then win with laboratory maniac.  It's very reliable, but I need ways to get it off faster
#4
Standard / Reanimator
April 19, 2013, 11:04:34 AM

Reanimator

60 cards, 0 sideboard


4 {Temple Garden}
4 {Sunpetal Grove}
4 {Overgrown Tomb}
4 {Woodland Cemetery}
4 {Isolated Chapel}
4 {Godless Shrine}

24 lands


1 {Lightning Mauler}
4 {Avacyn's Pilgrim}
4 {Craterhoof Behemoth}
2 {Griselbrand}

11 creatures


3 {Liliana of the Veil}
4 {Obzedat's Aid}
4 {Enter the Infinite}
4 {Omniscience}
4 {Mulch}
4 {Grisly Salvage}
2 {Unburial Rites}

25 other spells


Sideboard

Notes:
Any advice for main deck/ side board?
#5
Legacy / Goblins
April 14, 2013, 10:13:15 PM

Goblins

60 cards, 0 sideboard


4 {Arid Mesa}
4 {Cavern of Souls}
4 {Rishadan Port}
4 {Wasteland}
6 {Mountain}

22 lands


2 {Siege-Gang Commander}
2 {Goblin Warchief}
3 {Goblin Piledriver}
4 {Goblin Matron}
1 {Goblin Sharpshooter}
4 {Goblin Ringleader}
1 {Mogg War Marshal}
4 {Gempalm Incinerator}
3 {Goblin Chieftain}
3 {Krenko, Mob Boss}
3 {Legion Loyalist}
4 {Goblin Lackey}

34 creatures


4 {Æther Vial}

4 other spells


Sideboard

Notes:
Any advice?
#6
Casual / Re: Enchantment Tribal
April 02, 2013, 11:02:27 PM
I fixed it.
#7
Casual / Enchantment Tribal
April 01, 2013, 09:11:49 PM

Enchantment Tribal

60 cards, 0 sideboard


4 {Selesnya Guildgate}
4 {Elfhame Palace}
4 {Exotic Orchard}
4 {Azorius Guildgate}
4 {Coastal Tower}
4 {Seaside Citadel}

24 lands


4 {Drogskol Reaver}
2 {Mirran Crusader}

6 creatures


4 {Sphere of Safety}
4 {Enchanted Evening}
2 {Opalescence}
4 {Ancestral Mask}
4 {Teferi's Care}
4 {Sigil of the Empty Throne}
4 {Greater Auramancy}
4 {Enchantress's Presence}

30 other spells


Sideboard
#8
Commander / Counter-mainia
March 27, 2013, 10:43:18 PM

Counter-mainia

100 cards, 0 sideboard


1 {Arcanis the Omnipotent}
40 {Island}

40 lands


1 {Callous Oppressor}
1 {Archivist}
1 {Archaeomancer}
1 {Belltower Sphinx}
1 {Callow Jushi}
1 {Consecrated Sphinx}
1 {Jace's Phantasm}

7 creatures


1 {Counterlash}
1 {Tamiyo, the Moon Sage}
1 {Declaration of Naught}
1 {Reminisce}
1 {Put Away}
1 {Psychic Spiral}
1 {Foil}
1 {Dream Fracture}
1 {Fuel for the Cause}
1 {Quest for Ancient Secrets}
1 {Cyclonic Rift}
1 {Jace, Memory Adept}
1 {Mental Misstep}
1 {Vision Charm}
1 {Faerie Trickery}
1 {Dismal Failure}
1 {Scattering Stroke}
1 {Memory Lapse}
1 {Dream Fracture}
1 {Negate}
1 {Exclude}
1 {Bone to Ash}
1 {Jace's Ingenuity}
1 {Lost in the Mist}
1 {Discombobulate}
1 {Geist Snatch}
1 {Howling Mine}
1 {Telemin Performance}
1 {Disrupt}
1 {Traumatize}
1 {Jace's Erasure}
1 {Cryptic Command}
1 {Induce Paranoia}
1 {Lay Bare}
1 {Forbid}
1 {Forced Fruition}
1 {Tunnel Vision}
1 {Convolute}
1 {Dissipate}
1 {Essence Scatter}
1 {Counterspell}
1 {Last Word}
1 {Cancel}
1 {Muddle the Mixture}
1 {Controvert}
1 {Font of Mythos}
1 {Hinder}
1 {Desertion}
1 {Dismiss}
1 {Thought Scour}
1 {Jace Beleren}
1 {Mana Leak}

52 other spells


Sideboard
#9
Modern / Re: RBW Iso Scepter Deck
March 18, 2013, 11:05:22 PM
Quote from: DeathlyFoiend on March 18, 2013, 10:40:11 PM
Dark Confidant is too good not to have and you need to fix up your mana base to include fetch lands and basic lands for Path to Exile and other related cards.

Those cards are too expensive for my budget.  (This deck cost $500 as it is)

Also the shock lands from ravnica provide enough early fixing for me. I think having the fetch lands might be redundant
#10
Modern / Re: RBW Iso Scepter Deck
March 18, 2013, 10:23:23 PM
I added in {Magma Jet} for  {Raise the Alarm}
#11
Modern / RBW Iso Scepter Deck
March 18, 2013, 06:54:45 PM

RBW Iso Scepter Deck

75 cards, 15 sideboard


4 {Verdant Catacombs}
4 {Marsh Flats}
4 {Blood Crypt}
4 {Sacred Foundry}
4 {Isolated Chapel}
4 {Arid Mesa}

24 lands


2 {Obzedat, Ghost Council}
4 {Dark Confidant}

6 creatures


4 {Niveous Wisps}
4 {Silence}
4 {Path to Exile}
4 {Lightning Helix}
4 {Terminate}
4 {Isochron Scepter}
4 {Magma Jet}
2 {Blind Obedience}

30 other spells


Sideboard

4 {Leyline of Sanctity}
4 {Tragic Slip}
4 {Pyroclasm}
3 {Rest in Peace}

15 sideboard cards



Notes:
Any advice for sideboard or main deck?
#12
Modern / Re: A Very Weird Deck
March 16, 2013, 11:52:50 PM
I've play tested it against several decks with my friends and it was tons of fun to play with.  Once, my friend had a chance to kill the weird with an  {Ulvenwald Tracker} and didn't know it was  part of the combo.  His expression when I got the combo going was priceless
#13
Modern / Re: A Very Weird Deck
March 15, 2013, 11:32:46 PM
There are generally enough cantrips to get to a weird and a mantle.  Also,  {Manamorphose} {Gitaxian Probe}  and {Cerulean Wisps} net a total of one mana each time they're cast.
#14
Modern / A Very Weird Deck
March 11, 2013, 11:45:45 PM

A Very Weird Deck

75 cards, 15 sideboard


10 {Island}

10 lands


4 {Blistercoil Weird}

4 creatures


4 {Thought Scour}
4 {Visions of Beyond}
4 {Twisted Image}
4 {Peek}
4 {Sleight of Hand}
4 {Gitaxian Probe}
4 {Paradise Mantle}
4 {Cerulean Wisps}
4 {Serum Visions}
2 {Grapeshot}
4 {Ideas Unbound}
4 {Manamorphose}

46 other spells


Sideboard

3 {Island}
4 {Fleeting Distraction}
4 {Tormod's Crypt}
4 {Apostle's Blessing}

15 sideboard cards



Notes:
This deck wins by equipping paradise mantle to blistercoil weird and then cycling through the entire deck with cantrips, In the end either hitting with the blistercoil weird for huge massive damage or using grapeshot to get 20 in 1 turn.  Ideally this goes turn one: island, blistercoil weird. Turn 2: to your dead.  Any advice on how to make the combo more reliable?
#15
Modern / Krenko's Alarm
March 11, 2013, 04:09:14 PM

Krenko's Alarm

68 cards, 8 sideboard


4 {Izzet Boilerworks}
5 {Island}
7 {Mountain}
4 {Sulfur Falls}
4 {Steam Vents}

24 lands


4 {Goblin Chieftain}
4 {Krenko, Mob Boss}
4 {Hellrider}

12 creatures


4 {Izzet Signet}
4 {Gitaxian Probe}
4 {Serum Visions}
4 {Cerulean Wisps}
4 {Inaction Injunction}
4 {Intruder Alarm}

24 other spells


Sideboard

4 {Lightning Bolt}
4 {Tormod's Crypt}

8 sideboard cards



Notes:
This deck uses the Card intruder alarm with Krenko to get infinite goblins.  Any suggestions on how to make the combo faster or more reliable?