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Messages - Narski

#1
Legacy / Re: Two headed gaint decks
March 04, 2013, 03:16:17 AM
A mono green deck that's centered around wild beastmaster and red deck wins. That's what me and my friend are doing for a casual two headed tournament that someone is putting on. Go check out my deck (mean green speed machine) it's the one I use for it
#2
Casual / Re: Mean Green Speed Machine :D
March 04, 2013, 03:03:38 AM
It was the only one I had. But I've made changes to this deck since it was posted. Now have two garruk, primal hunters in it. So with doubling seasons he comes out ready for his ultimate. Which is usually around turn three or four, so get a quick 10 or 12 6/6 wurms to use with beast master next turn
#3
Casual / Mean Green Speed Machine :D
March 03, 2013, 04:24:43 PM

Mean Green Speed Machine :D

75 cards, 15 sideboard


3 {Swamp}
3 {Mountain}
11 {Forest}
3 {Island}

20 lands


2 {Yeva, Nature's Herald}
4 {Arbor Elf}
2 {Hamlet Captain}
3 {Borderland Ranger}
1 {Llanowar Elves}
4 {Wild Beastmaster}

16 creatures


4 {Farseek}
4 {Caravan Vigil}
2 {Nicol Bolas, Planeswalker}
3 {Rancor}
2 {Garruk, Primal Hunter}
2 {Fungal Sprouting}
2 {Giant Growth}
2 {Blessings of Nature}
3 {Titanic Growth}

24 other spells


Sideboard

3 {Naturalize}
3 {Urban Burgeoning}
4 {Doubling Season}
3 {Volcanic Strength}
2 {Roughshod Mentor}

15 sideboard cards



Notes:
This deck is designed to be played in a two headed giant game, my teammate for this deck plays is version of red deck wins and keep the opponents field clear with burn while I go in for the kill. Also this deck was initially designed to get bolas out in turn four. As for the sideboard, doubling season is only in it because I can't figure out what to take out of the main deck for it.  Volcanic strength is for In Case I go up against a Boris deck.
#4
Casual / Grixis Midrange/control
February 04, 2013, 12:05:49 AM

Grixis Midrange/control

60 cards, 0 sideboard


1 {Izzet Boilerworks}
1 {Seachrome Coast}
3 {Steam Vents}
3 {Mountain}
1 {Drowned Catacomb}
2 {Plains}
1 {Shimmering Grotto}
1 {Orzhov Basilica}
1 {Ghost Quarter}
1 {Dragonskull Summit}
3 {Island}
2 {Transguild Promenade}
3 {Swamp}

23 lands


2 {Vampire Nighthawk}
4 {Shimian Specter}
2 {Master of the Pearl Trident}
4 {Talrand, Sky Summoner}
4 {Archaeomancer}
2 {Augur of Bolas}

18 creatures


2 {Infinite Reflection}
1 {Conjurer's Closet}
4 {Slaughter Games}
4 {Ghostly Flicker}
1 {Ajani, Caller of the Pride}
2 {Diabolic Tutor}
1 {Nicol Bolas, Planeswalker}
1 {Ajani Vengeant}
2 {Gem of Becoming}
1 {Liliana Vess}

19 other spells


Sideboard

Notes:
Need ideas for more red cards to put in it
#5
Casual / Feel The BURRNNNN baby, Feel The Burn
January 21, 2013, 06:14:29 PM

Feel The BURRNNNN baby, Feel The Burn

60 cards, 0 sideboard


12 {Swamp}
12 {Mountain}

24 lands


4 {Tormented Soul}
1 {Krenko, Mob Boss}
2 {Golgari Thug}
3 {Arms Dealer}
1 {Galvanoth}

11 creatures


3 {Chandra's Fury}
2 {Pillar of Flame}
2 {Thunderbolt}
2 {Bone Splinters}
3 {Mind Rot}
2 {Diabolic Tutor}
4 {Dynacharge}
1 {Diabolic Revelation}
2 {Unhallowed Pact}
2 {Launch Party}
2 {Skull Rend}

25 other spells


Sideboard

Notes:
So I went through my cards today that have been desperately picked over from trading, and this is what I came up with.
#6
Casual / Re: Angelic Reinforcements
January 06, 2013, 09:46:20 PM
Off of axebane guardian. And liliana vess to look through my library. As well as diabolic tutor and revelation. The main combo is to sacrifice small creatures to using corpse trader so I can control the opponents hand and having unruly mob and village cannables on the field so they get more powerful with each sacrifice. And then ether make them unblockable using rouges lair or fling or jarads ability
#7
Casual / Re: Angelic Reinforcements
January 06, 2013, 09:41:55 PM
Maybe but as of right now in working on an experimental deck. Five colors control/combo deck it's mainly a green blue deck with little bits of the other three colors on it for the combos. And generating most of my mana
#8
Casual / Re: Angelic Reinforcements
January 06, 2013, 09:29:03 PM
Yeah all the playlets I have for white are in that deck I'm actually looking for more faithmenders to use with angels mercy but they could go now that you mention it.... Hmm
#9
Casual / Re: Angelic Reinforcements
January 06, 2013, 09:06:30 PM
I've been playing this deck for about a month and a half now and it's only been beat by four people. But I did just put in a few cards when I pulled them, never bothered taking anything out. But I'm defiantly going to take out the Serra Angels, they are just kinda sitting there doing nothing special.

But the goal with this deck is to overwhelm with humans in the early game (angelic benediction is in there just to be a dick like in a situation where the opponent only has one or two creatures out) and odric is to pick off creatures at will or be a game ender. All the angels are to help out the humans and of course protection from flying. So pretty much just a human deck that gets boosts from angels
#10
Casual / Angelic Reinforcements
January 06, 2013, 08:51:45 PM

Angelic Reinforcements

68 cards, 0 sideboard


20 {Plains}
3 {Seraph Sanctuary}

23 lands


1 {Devout Chaplain}
1 {Goldnight Commander}
1 {Angel of Serenity}
1 {Herald of War}
1 {Angelic Overseer}
1 {Captain of the Watch}
4 {Cathedral Sanctifier}
1 {Angel of Glory's Rise}
1 {Rhox Faithmender}
2 {Odric, Master Tactician}
1 {Avacyn, Angel of Hope}
2 {Serra Angel}
4 {Crusader of Odric}
2 {Voice of the Provinces}
4 {Attended Knight}
2 {Emancipation Angel}

29 creatures


4 {Angel's Mercy}
1 {Call to Serve}
1 {Angelic Benediction}
2 {Oblivion Ring}
1 {Divine Deflection}
1 {Erase}
2 {Cloudshift}
1 {Cursebreak}
3 {Captain's Call}

16 other spells


Sideboard

Notes:
I want to make this my signature deck. Know that it needs a lot of work on it so can anyone give suggestions for cards in it or stuff to take out?