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Messages - Infinatex

#1
Standard / Re: Humanity Restored
May 20, 2013, 11:11:52 AM
Yeah I was going to put {Cavern of Souls} in but I was running it in another deck and couldn't be bothered taking it out lol it would have made the control matchup I lost a lot easier!
#2
Standard / Re: Humanity Restored
May 20, 2013, 06:52:00 AM
No solid sideboard yet.  I went in with this:
3 x {War Preist of Thune}
2 x {Oblivion Ring}
2 x {Tormod's Crypt}
2 x {Elixir of Immortality}
1 x {Nevermore}
3 x {Thalia, Guardian of Thraben}
2 x {Slayer of the Wicked}

The {Slayer of the Wicked} was awesome every time I put him in!
#3
Standard / Humanity Restored
May 20, 2013, 06:46:43 AM

Humanity Restored

60 cards, 0 sideboard


4 {Seraph Sanctuary}
18 {Plains}

22 lands


3 {Fiend Hunter}
3 {Boros Elite}
2 {Sublime Archangel}
1 {Angel of Jubilation}
2 {Riders of Gavony}
2 {Frontline Medic}
2 {Herald of War}
1 {Angelic Overseer}
1 {Angel of Serenity}
3 {Elite Inquisitor}
2 {Crusader of Odric}
3 {Silverblade Paladin}
3 {Champion of the Parish}

28 creatures


3 {Gather the Townsfolk}
2 {Gideon, Champion of Justice}
3 {Renounce the Guilds}
2 {Increasing Devotion}

10 other spells


Sideboard

Notes:
In a post Ravnica world I wanted to make a really aggressive mono coloured deck that wasn't red!  White became my colour of choice as I wanted to play with all the innistrad block humans before they rotate out.  Along with some newcomers, they are supported by a bunch of the more exciting angels.  This deck is a ton of fun and well worth a try just to mess with the meta at your local FNM :P
#4
Standard / Selesnya Resurgence
May 09, 2013, 11:35:17 AM

Selesnya Resurgence

60 cards, 0 sideboard


4 {Sunpetal Grove}
9 {Forest}
1 {Cavern of Souls}
3 {Plains}
4 {Temple Garden}
1 {Gavony Township}

22 lands


2 {Angel of Serenity}
4 {Arbor Elf}
4 {Avacyn's Pilgrim}
3 {Silverblade Paladin}
1 {Sigarda, Host of Herons}
4 {Loxodon Smiter}
3 {Wolfir Silverheart}
3 {Voice of Resurgence}
2 {Sublime Archangel}
4 {Strangleroot Geist}

30 creatures


4 {Selesnya Charm}
4 {Rancor}

8 other spells


Sideboard

Notes:
Update of my old Selesnya beat down with Voice of Resergence
#5
Standard / Dragonshift Goblins
May 05, 2013, 06:53:38 AM

Dragonshift Goblins

60 cards, 0 sideboard


3 {Watery Grave}
2 {Island}
4 {Blood Crypt}
1 {Sulfur Falls}
4 {Dragonskull Summit}
2 {Cavern of Souls}
4 {Steam Vents}
1 {Mountain}
3 {Drowned Catacomb}

24 lands


2 {Krenko, Mob Boss}
4 {Foundry Street Denizen}
4 {Skinbrand Goblin}
4 {Goblin Electromancer}
4 {Spike Jester}
4 {Legion Loyalist}

22 creatures


4 {Krenko's Command}
3 {Dimir Charm}
4 {Dragonshift}
3 {Goblin Rally}

14 other spells


Sideboard
#6
Standard / Re: End Of The Maze
April 29, 2013, 11:09:30 AM
Yeah he was in there originally but at that cost I'd end up playing out the thragtusk and gaining a bunch of life to increase the games length :)
#7
Standard / Dimir Mill
April 29, 2013, 09:17:53 AM

Dimir Mill

76 cards, 15 sideboard


2 {Dimir Guildgate}
1 {Nephalia Drownyard}
4 {Drowned Catacomb}
4 {Watery Grave}
6 {Island}
7 {Swamp}

24 lands


4 {Jace's Phantasm}
2 {Deadeye Navigator}
4 {Balustrade Spy}
2 {Snapcaster Mage}
2 {Vampire Nighthawk}
3 {Consuming Aberration}
3 {Wight of Precinct Six}

20 creatures


3 {Psychic Strike}
2 {Mind Grind}
2 {Soul Ransom}
2 {Murder}
2 {Devour Flesh}
2 {Jace, Architect of Thought}
2 {Syncopate}
1 {Trepanation Blade}
1 {Ultimate Price}

17 other spells


Sideboard

1 {Grafdigger's Cage}
1 {Victim of Night}
1 {Witchbane Orb}
1 {Trepanation Blade}
2 {Duskmantle Guildmage}
2 {Curse of the Bloody Tome}
2 {Sands of Delirium}
2 {Otherworld Atlas}
3 {Evil Twin}

15 sideboard cards



Notes:
Trying for a more aggressive mill deck.  Was expecting to get stomped all over but ended up 3-1 at my last FNM which was a pleasant surprise.
#8
Standard / End Of The Maze
April 29, 2013, 08:44:21 AM

End Of The Maze

61 cards, 0 sideboard


2 {Simic Guildgate}
2 {Gruul Guildgate}
2 {Dimir Guildgate}
2 {Selesnya Guildgate}
2 {Maze's End}
2 {Boros Guildgate}
2 {Orzhov Guildgate}
2 {Izzet Guildgate}
2 {Rakdos Guildgate}
2 {Golgari Guildgate}
2 {Azorius Guildgate}

22 lands


2 {Angel of Serenity}
3 {Axebane Guardian}
2 {Restoration Angel}
4 {Gatecreeper Vine}
3 {Greenside Watcher}
2 {Thragtusk}
2 {Trostani, Selesnya's Voice}

18 creatures


4 {Cloudshift}
4 {Urban Evolution}
3 {Hold the Gates}
2 {Dissipate}
2 {Mulch}
3 {Ghostly Flicker}
3 {Sphinx's Revelation}

21 other spells


Sideboard

Notes:
My Maze's End deck so far.  It has been testing well against a variety of decks in the current meta.  It will definitely change once the rest of the new set starts showing up in other decks.
#9
Standard / Re: Bant's Just Bigger
April 02, 2013, 01:32:42 PM
I haven't decided on the last 2 sideboard cards as of yet. I'm also going to change the Detention Spheres for Oblivion Rings :)
#10
Standard / Bant's Just Bigger
April 02, 2013, 01:30:33 PM

Bant's Just Bigger

74 cards, 13 sideboard


3 {Hinterland Harbor}
4 {Breeding Pool}
3 {Glacial Fortress}
1 {Alchemist's Refuge}
4 {Temple Garden}
2 {Forest}
3 {Sunpetal Grove}
4 {Hallowed Fountain}

24 lands


3 {Master Biomancer}
4 {Thragtusk}
4 {Avacyn's Pilgrim}
2 {Prime Speaker Zegana}
2 {Sigarda, Host of Herons}
4 {Geist of Saint Traft}
2 {Restoration Angel}
2 {Loxodon Smiter}
4 {Arbor Elf}

27 creatures


2 {Rancor}
2 {Rootborn Defenses}
2 {Selesnya Charm}
2 {Azorius Charm}
2 {Simic Charm}

10 other spells


Sideboard

1 {Syncopate}
2 {Feeling of Dread}
2 {Druid's Deliverance}
2 {Supreme Verdict}
2 {Detention Sphere}
1 {Rest in Peace}
1 {Blind Obedience}
1 {Negate}
1 {Essence Scatter}

13 sideboard cards



Notes:
So turn 2 Geist, turn 3 Biomancer and swing with a 6/6 Angel token. After that everything else is massive. Arbors and pilgrims enter as 3/3s Thragtusk and Sigarda are powerhouses and then Zegana at 6 mana to reload your hand. Also there's Rootborn to keep the Geist alive and populate the Angel token :) This deck is big, fast and a ton of fun to play with :)
#11
Standard / Life Siphon
April 02, 2013, 09:15:08 AM

Life Siphon

75 cards, 15 sideboard


3 {Glacial Fortress}
2 {Swamp}
2 {Island}
2 {Nephalia Drownyard}
2 {Isolated Chapel}
4 {Watery Grave}
2 {Godless Shrine}
4 {Hallowed Fountain}
3 {Plains}

24 lands


2 {Vampire Nighthawk}
3 {Drogskol Reaver}
3 {Vizkopa Guildmage}
2 {Obzedat, Ghost Council}
2 {Angel of Serenity}
2 {Fog Bank}
2 {Duskmantle Guildmage}

16 creatures


3 {Chalice of Life}
2 {Dimir Charm}
3 {Supreme Verdict}
2 {Increasing Confusion}
1 {Sorin, Lord of Innistrad}
1 {Tamiyo, the Moon Sage}
2 {Azorius Charm}
2 {Unburial Rites}
4 {Exquisite Blood}

20 other spells


Sideboard

2 {Unburial Rites}
1 {Sepulchral Primordial}
1 {Lord of the Void}
2 {Evil Twin}
1 {Jace, Architect of Thought}
2 {Craterhoof Behemoth}
1 {Gideon, Champion of Justice}
1 {Griselbrand}
2 {Merciless Eviction}
1 {Heartless Summoning}
1 {Tyrant of Discord}

15 sideboard cards


#12
Standard / Re: Esper Mill
March 05, 2013, 04:17:57 PM
Slow them down with  {Blind Obedience}
#13
Standard / Selesnya Budget
March 05, 2013, 04:11:26 PM

Selesnya Budget

75 cards, 15 sideboard


10 {Plains}
10 {Forest}
4 {Selesnya Guildgate}

24 lands


4 {Fencing Ace}
4 {Arbor Elf}
4 {Strangleroot Geist}
2 {Urbis Protector}
4 {Centaur Healer}
4 {Avacyn's Pilgrim}

22 creatures


4 {Selesnya Charm}
4 {Rancor}
2 {Rootborn Defenses}
4 {Ethereal Armor}

14 other spells


Sideboard

2 {Tormod's Crypt}
2 {Triumph of Ferocity}
3 {Oblivion Ring}
2 {Curse of Exhaustion}
2 {War Priest of Thune}
2 {Fiend Hunter}
2 {Aerial Predation}

15 sideboard cards



Notes:
Total of $29.44 using only common and uncommon cards.  The most expensive card in the deck is the Rancors at around $3 each.  I would have used something else but they are integral to the power of the deck.
#14
Standard / Biomancer Reanimated
February 22, 2013, 08:55:06 AM

Biomancer Reanimated

80 cards, 15 sideboard


1 {Isolated Chapel}
3 {Sunpetal Grove}
2 {Stomping Ground}
2 {Glacial Fortress}
4 {Steam Vents}
2 {Hallowed Fountain}
2 {Simic Guildgate}
2 {Breeding Pool}
2 {Boros Guildgate}
4 {Temple Garden}

24 lands


4 {Nightshade Peddler}
4 {Izzet Staticaster}
1 {Goldnight Redeemer}
2 {Azorius Arrester}
4 {Angel of Glory's Rise}
1 {Zealous Conscripts}
4 {Biovisionary}

20 creatures


3 {Mulch}
2 {Izzet Charm}
1 {Tibalt, the Fiend-Blooded}
4 {Faithless Looting}
2 {Increasing Confusion}
4 {Supreme Verdict}
1 {Tracker's Instincts}
4 {Unburial Rites}

21 other spells


Sideboard

2 {Detention Sphere}
2 {Redirect}
2 {Sphinx's Revelation}
1 {Tracker's Instincts}
2 {Syncopate}
2 {Fiend Hunter}
2 {War Priest of Thune}
2 {Planar Cleansing}

15 sideboard cards


#15
Standard / Rapid Tokens
February 22, 2013, 08:54:09 AM

Rapid Tokens

61 cards, 0 sideboard


4 {Glacial Fortress}
7 {Island}
4 {Hallowed Fountain}
9 {Plains}

24 lands


4 {Doomed Traveler}
2 {Phantom General}
4 {Silverblade Paladin}
2 {Drogskol Captain}
1 {Drogskol Reaver}
1 {Bruna, Light of Alabaster}

14 creatures


4 {Ethereal Armor}
4 {Hands of Binding}
3 {Midnight Haunting}
4 {Spectral Flight}
2 {Tricks of the Trade}
2 {Intangible Virtue}
4 {Rapid Hybridization}

23 other spells


Sideboard

Notes:
Blue/White tokens with a twist. Turn 1 Doomed Traveler, Turn 2 Swing, then Rapid Hybridization to make a 3/3 and a 1/1 flyer for 2 mana. After that, rinse, repeat and stack enchants until the win or Bruna shows up. Needs a little work but the base is solid.  Testing well in MTGO.