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Messages - MetalMilitia

#1
Standard / Re: Orzhov Midrange Pro Tour Edition
October 19, 2013, 10:38:48 PM
This deck should be very well positioned against mono blue. Thoughtseize to take care of Thassa/Bident, and then all of your removal to kill Master of Waves and the other dudes.

Quote from: Teysa karlov on October 18, 2013, 05:34:00 PM
How can I make it do thus deck beats mono blue devotion?
#2
Standard / Re: Orzhov Midrange Pro Tour Edition
October 17, 2013, 12:54:33 AM
No problem! I've been testing this deck a lot and the Junk Midrange deck that is pretty similar. The main difference is that the green gives you Voices, Smiters, and Advent of the Wurm, which makes the deck play Aggro some games and control others. It's a really fun deck that I think is pretty competitive with the right tuning
Quote from: Teysa karlov on October 16, 2013, 06:45:38 PM
Quote from: MetalMilitia on October 16, 2013, 04:22:39 PM
Keep in mind that this deck was tested for a specific metagame-it was built to kill the mono blue devotion deck (and other devotion decks) and has a very reasonable matchup against the other big players (GW aggro, Esper/UW, and RG Monsters). That being said I think it's a really solid starting point for a deck, but needs to be tweaked for your meta. And I think it was 2 Sin Collector, and 3 Obzedat main.
Yeah it was! Slip of the finger there lol
#3
Standard / Re: Orzhov Midrange Pro Tour Edition
October 16, 2013, 04:22:39 PM
Keep in mind that this deck was tested for a specific metagame-it was built to kill the mono blue devotion deck (and other devotion decks) and has a very reasonable matchup against the other big players (GW aggro, Esper/UW, and RG Monsters). That being said I think it's a really solid starting point for a deck, but needs to be tweaked for your meta. And I think it was 2 Sin Collector, and 3 Obzedat main.
#4
Standard / Re: Varolz
May 03, 2013, 02:40:38 PM
Quote from: brybry723 on May 02, 2013, 03:10:36 PM
The deck looks pretty cool. But my question to you is how do you like the scavenge ability? I never really tried it out and have been curious about it. Is it worth throwing something together for it and can it be a competitive style deck now that  {Varolz, the Scar-Striped} is a thing

I've liked it so far in my testing. I tried to make the deck very Aggro and less reliant on his ability to scavenge everything in the graveyard. It's more of a bonus if I can get that to stick, and throwing rancor and counters on a Vampire Nighthawk is so delicious. This is also a tweak on Brian Kibler's Golgari Ooze deck as I'm not sure if Varolz is better than ooze. Gotta do some more testing
#5
Standard / Varolz
May 02, 2013, 02:45:27 AM

Varolz

75 cards, 15 sideboard


4 {Stomping Ground}
2 {Rootbound Crag}
4 {Overgrown Tomb}
4 {Blood Crypt}
2 {Forest}
1 {Dragonskull Summit}
4 {Woodland Cemetery}

21 lands


4 {Dryad Militant}
4 {Arbor Elf}
4 {Experiment One}
4 {Lotleth Troll}
4 {Strangleroot Geist}
3 {Varolz, the Scar-Striped}
4 {Vampire Nighthawk}
4 {Falkenrath Aristocrat}

31 creatures


4 {Rancor}
4 {Domri Rade}

8 other spells


Sideboard

4 {Duress}
2 {Appetite for Brains}
1 {Ulvenwald Tracker}
2 {Ambush Viper}
2 {Alpha Authority}
2 {Act of Treason}
2 {Searing Spear}

15 sideboard cards


#6
Standard / Valroz
May 02, 2013, 02:44:59 AM

Valroz

75 cards, 15 sideboard


4 {Stomping Ground}
2 {Rootbound Crag}
4 {Overgrown Tomb}
4 {Blood Crypt}
2 {Forest}
1 {Dragonskull Summit}
4 {Woodland Cemetery}

21 lands


4 {Dryad Militant}
4 {Arbor Elf}
4 {Experiment One}
4 {Lotleth Troll}
4 {Strangleroot Geist}
3 {Varolz, the Scar-Striped}
4 {Vampire Nighthawk}
4 {Falkenrath Aristocrat}

31 creatures


4 {Rancor}
4 {Domri Rade}

8 other spells


Sideboard

4 {Duress}
2 {Appetite for Brains}
1 {Ulvenwald Tracker}
2 {Ambush Viper}
2 {Alpha Authority}
2 {Act of Treason}
2 {Searing Spear}

15 sideboard cards


#7
Standard / Re: Naya Midrange. Revised
March 09, 2013, 04:37:09 AM
Quote from: THE WYLDE ONE on March 08, 2013, 07:24:22 PM
Added bonfires
I would also definitely go up to 4 farseeks. It's pretty crucial in a midrange deck like this. You wanna be playing your fatties as soon as possible, especially cards like Swagtusk for those super aggressive decks
#8
Standard / Re: Naya Midrange. Revised
March 07, 2013, 08:54:25 PM
Quote from: THE WYLDE ONE on March 07, 2013, 12:07:26 PM
That is quite helpful. With the spotlight though, i put it in for the ability that is very often overlooked that gives all my creatures hexproof and unblockable. As for the land, my response is $$$$$$$$$$$$$$$$$$

Ahhhh haha yeah I do not blame you at all then. It's insane how expensive standard decks cost right now
#9
Standard / Re: Naya Midrange. Revised
March 06, 2013, 09:16:44 PM
I run a list that's really similar to this, and it's pretty crucial to be able to drop Reckoner on turn 3 to help against super fast Aggro. So I would consider taking out the basic lands to make sure that every land in your deck, besids the Wolf Runs can produce red or white mana. Other than that, the main looks pretty good. It's a little planeswalker heavy for me, but that's just me. Also glaring spotlight in the side seems pretty useless because there aren't many decks that play hexproof creatures, and even if they do Bonfire is a great answer. I would gear your sideboard to treat Aggro and control since those are the two popular archetypes right now. So things to think about for Aggro: Centaur Healer, Rhox Faithmender, Searing Spear, Mizzium Mortars, or even Boros Charm (to make blocking super profitable). For control: Triumph of Ferocity, O-Ring (PW removal), Cavern of Souls, Boros Charm, and more planeswalkers. Hope that helps! And if you want me to post my list just lemme know
#10
Standard / Re: Boros Doubleburn
February 23, 2013, 09:30:43 PM
Quote from: Bookmeister on February 23, 2013, 09:00:58 PM
I'm building a Boros deck tonight and will let you know what I come up with but why do you want to flicker Aurelia?
Extra combat phases. Cloudshift basically makes her come back to the field as a "new" Aurelia, so her ability resets
#11
Standard / Re: Naya Midrange 2.0
February 13, 2013, 02:21:06 AM
Quote from: Calebestes on February 13, 2013, 01:46:48 AM
{Boros Reckoner} does work dude I'd put him in here.  Someone try to kill him plus searing spear and you Boros charm him, that's a two for one creature swap or 5 dmg to the dome.

I completely agree. Since posting this list I swapped the Smiters for the Reckoners and just been dominating. They're so good, especially against red-based aggro
#12
Standard / Re: 4C Token
February 12, 2013, 11:36:48 PM
Quote from: vtminh1993 on February 12, 2013, 10:55:49 PM
What should I take out :-? Aureliav

Nothing, he would be completely awful in this deck. You don't run enough creatures to make him worthwhile, and he's not a token-producer. If anything you should put in Garruk Relentless. He makes tokens and can remove, and then tutor once he flips. He's pretty awesome
#13
Standard / Re: Naya Midrange 2.0
February 12, 2013, 09:18:15 PM
Quote from: Wsuryanjeska on February 12, 2013, 11:13:26 AM
Yeah I do actually, trade off 1 cavern and 1 thundermaw for a couple Domri's.

Ok, I'll test that out on cockatrice. Thanks for the suggestions
#14
Standard / Re: Naya Midrange 2.0
February 12, 2013, 04:35:05 AM
Quote from: Wsuryanjeska on February 11, 2013, 04:12:28 PM
Garruk is great, but you gotta start thinking SMALLER. Domri Rade and Ajani both work WONDERS in this deck, trust me I've done it and took first at FNM last Friday
Yeah, I can see Domri doing work if I constructed the deck around him. I just don't want to invest the money in him haha. I've already spent a bunch on these cards, so I'm trying to make them work. Do you have any suggestions with just these cards?
#15
Standard / Re: Naya Midrange 2.0
February 11, 2013, 03:48:59 PM
Quote from: Wsuryanjeska on February 11, 2013, 03:25:28 PM
No planeswalkers mainboard = getting wrecked by every control deck that comes your way. Lol I played a deck very similar to this the last couple weeks at FNM
Yeah I had papa G mainboard for a while but my deck isn't too bad against control. Cavern lets me resolve my fatties and then Wolf Run + Aurelia's fury let me keep the threat on the board and chip away at their life total. I'm thinking of maybe swapping the Blind Obediance and the Garruks, but then I seem to get slaughtered by super fast Aggro, which seems like everyone is playing right now