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Messages - Tonydaly333

#1
Standard / Re: Lucky Charms
August 16, 2013, 11:51:59 AM
It fell off the map, I came across his article about the deck and wanted to apply m14 to it and possibly bring it back to glory. I love the combo, but I wanted to bring something else to the table without sacrificing any combo pieces. I added think twice to the deck and replaced pillars with shocks to combo off even on opponents turn. I don't have room for counters and that worries me a little. Just don't know what to change.
#2
Standard / Lucky Charms
August 16, 2013, 09:44:24 AM

Lucky Charms

75 cards, 15 sideboard


4 {Steam Vents}
4 {Sacred Foundry}
1 {Cavern of Souls}
4 {Clifftop Retreat}
4 {Glacial Fortress}
4 {Hallowed Fountain}
1 {Moorland Haunt}
3 {Sulfur Falls}

25 lands


4 {Augur of Bolas}
4 {Boros Reckoner}
4 {Snapcaster Mage}

12 creatures


2 {Searing Spear}
2 {Izzet Charm}
4 {Think Twice}
2 {Shock}
4 {Boros Charm}
2 {Supreme Verdict}
3 {Sphinx's Revelation}
4 {Azorius Charm}

23 other spells


Sideboard

2 {Ætherling}
3 {Negate}
2 {Wear // Tear}
2 {Dispel}
2 {Bonfire of the Damned}
1 {Cyclonic Rift}
3 {Terminus}

15 sideboard cards



Notes:
Need help with my sideboard and possible main board substitutions you feel would be necessary. Wanting this to be competitive. Thanks!
#3
Standard / Re: UWR Control
August 15, 2013, 06:29:58 PM
Great idea. Thank you
#4
Standard / UWR Control
August 15, 2013, 04:26:27 PM

UWR Control

75 cards, 15 sideboard


4 {Steam Vents}
4 {Sacred Foundry}
1 {Cavern of Souls}
4 {Clifftop Retreat}
4 {Glacial Fortress}
4 {Hallowed Fountain}
1 {Moorland Haunt}
3 {Sulfur Falls}

25 lands


4 {Snapcaster Mage}
4 {Restoration Angel}

8 creatures


2 {Tamiyo, the Moon Sage}
3 {Dissipate}
2 {Turn // Burn}
3 {Supreme Verdict}
1 {Warleader's Helix}
3 {Sphinx's Revelation}
3 {Aurelia's Fury}
2 {Syncopate}
2 {Azorius Charm}
4 {Think Twice}
2 {Pillar of Flame}

27 other spells


Sideboard

1 {Ætherling}
2 {Negate}
2 {Wear // Tear}
3 {Boros Reckoner}
2 {Dispel}
2 {Bonfire of the Damned}
1 {Cyclonic Rift}
2 {Terminus}

15 sideboard cards



Notes:
Need help with my sideboard and possible main board substitutions you feel would be necessary. Wanting this to be competitive. Thanks!
#5
Standard / BUW Control
August 15, 2013, 12:51:31 PM

BUW Control

60 cards, 0 sideboard


3 {Drowned Catacomb}
4 {Godless Shrine}
4 {Watery Grave}
4 {Glacial Fortress}
3 {Isolated Chapel}
3 {Nephalia Drownyard}
4 {Hallowed Fountain}

25 lands


4 {Restoration Angel}
4 {Snapcaster Mage}

8 creatures


2 {Warped Physique}
2 {Syncopate}
2 {Killing Wave}
3 {Sphinx's Revelation}
3 {Liliana of the Veil}
3 {Dissipate}
2 {Terminus}
4 {Think Twice}
3 {Far // Away}
3 {Supreme Verdict}

27 other spells


Sideboard

Notes:
Need help with my sideboard and possible main board substitutions you feel would be necessary. Wanting this to be competitive. Thanks!
#6
Standard / Mono-black Control
February 18, 2013, 01:51:14 PM

Mono-black Control

75 cards, 15 sideboard


4 {Blood Crypt}
4 {Dragonskull Summit}
17 {Swamp}

25 lands


4 {Vampire Nighthawk}
4 {Gloom Surgeon}
3 {Griselbrand}
4 {Crypt Ghast}

15 creatures


3 {Victim of Night}
3 {Liliana of the Veil}
1 {Rakdos's Return}
2 {Dreadbore}
4 {Mutilate}
4 {Sign in Blood}
3 {Increasing Ambition}

20 other spells


Sideboard

1 {Grafdigger's Cage}
1 {Pithing Needle}
2 {Underworld Connections}
2 {Devour Flesh}
3 {Slaughter Games}
3 {Duress}
2 {Sever the Bloodline}
1 {Rakdos Charm}

15 sideboard cards



Notes:
MBC by Conley Woods. I have altered his list minimally for my own personal preference but the deck is solid. A T5 grisselbrand is honestly common. Lots of hand disruption, removal, gloom surgeon to hault Aggro. Life gain, spot removal, sweepers. It's effective and solid and consistent. I like the deck a lot.
#7
Standard / Re: Omnidoor Thragfire
February 07, 2013, 05:37:54 AM
Apologies bro. Misread. Hasn't given me problems yet.
#8
Standard / Re: Omnidoor Thragfire
February 06, 2013, 11:56:53 PM
Rangers path fetches shock lands bro. And I've only seen it go off with door too. That is of online opponent doesn't quit or paper player doesn't scoop
#9
Standard / Re: Omnidoor Thragfire
February 06, 2013, 07:56:43 PM
Oh I see! Good idea. But what to pull..
#10
Standard / Re: Omnidoor Thragfire
February 06, 2013, 07:23:40 PM
I thought of O ring but every player that plays it says the supremes and terminus's are enough. And that staff was recommended by every one of those players mainly for its extra draw ability but also the ping to clear the way of small bodies
#11
Standard / Re: Omnidoor Thragfire
February 06, 2013, 04:10:34 PM
Updated with staff of nin and worldfire. Removed 2 fog
#12
Standard / Omnidoor Thragfire
February 06, 2013, 03:56:03 PM

Omnidoor Thragfire

60 cards, 0 sideboard


1 {Plains}
1 {Forest}
1 {Kessig Wolf Run}
3 {Hallowed Fountain}
2 {Glacial Fortress}
4 {Hinterland Harbor}
4 {Temple Garden}
1 {Island}
1 {Alchemist's Refuge}
2 {Overgrown Tomb}
4 {Sunpetal Grove}
1 {Steam Vents}

25 lands


1 {Angel of Serenity}
1 {Thragtusk}
1 {Griselbrand}

3 creatures


2 {Sphinx's Revelation}
2 {Gilded Lotus}
3 {Chromatic Lantern}
2 {Terminus}
4 {Supreme Verdict}
2 {Temporal Mastery}
1 {Door to Nothingness}
4 {Increasing Ambition}
1 {Nicol Bolas, Planeswalker}
1 {Staff of Nin}
4 {Farseek}
1 {Omniscience}
1 {Worldfire}
4 {Ranger's Path}

32 other spells


Sideboard

Notes:
Hey everyone I posted this to see everyone's opinion on what gatecrash cards could be swapped out for the omnidoor deck?
#13
Standard / Junk Midrange
February 02, 2013, 07:44:03 AM

Junk Midrange

60 cards, 0 sideboard


4 {Temple Garden}
4 {Isolated Chapel}
4 {Overgrown Tomb}
4 {Woodland Cemetery}
4 {Sunpetal Grove}
4 {Godless Shrine}

24 lands


2 {Obzedat, Ghost Council}
4 {Thragtusk}
4 {Deathrite Shaman}
4 {Geralf's Messenger}
4 {Restoration Angel}

18 creatures


2 {Ultimate Price}
3 {Lingering Souls}
2 {Oblivion Ring}
2 {Abrupt Decay}
4 {Farseek}
2 {Orzhov Charm}
3 {Cloudshift}

18 other spells


Sideboard

Notes:
Junk is a tier 1 deck to me. I run this list on cockatrice and it performs great. BUT I need help with a sideboard guys. And maybe a couple main board options you would think works well with this.
#14
Standard / Re: W/B/G Homebrew
January 31, 2013, 12:57:11 PM
Updated.
#15
Standard / Re: W/B/G Homebrew
January 31, 2013, 12:55:40 PM
Wow didn't even think about the basic land factor. Thank you!