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Messages - Artifex

#1
Combo Corner / Re: More tokens??
August 04, 2012, 04:02:21 PM
I think I've posted this like 10 times already, but {mana echoes} and {spawnsire of Ulamog} are good imho.
#2
Combo Corner / Re: Turn 3 9/9
August 04, 2012, 03:51:12 PM
Just learned about coretapper cause of this thread! Awesome. Thing is since this is non standard, i'd much rather {tinker} my {blightsteel colossus}, personally. 😜
#3
Combo Corner / Re: Jdogtoocool combo
July 31, 2012, 02:23:43 PM
I was going to scream {Devoted Druid}, but then awwwwwwed... Would've been cool. 😔
#4
Combo Corner / Re: Door to nothingness
July 29, 2012, 10:30:21 AM
Quote from: CbStrad on July 29, 2012, 10:16:00 AM
{Channel the Suns} is good

... But already mentioned earlier. 😜
#5
Casual / Re: Lobotomy
July 29, 2012, 04:40:33 AM
Currently building that one... Any thoughts?

... Anybody?
#6
Casual / Re: Mono-wizard Control
July 29, 2012, 04:34:37 AM
I'd toss in {Raven guild master} just cuz I love the artwork... And the possibilities. :)
#7
Combo Corner / Re: Door to nothingness
July 29, 2012, 02:37:54 AM
{Caged sun}, {Coalition Relic} or {Kaleidostone} can help you get there.
#8
Combo Corner / Re: Spawnsire takes you higher
July 28, 2012, 12:38:09 AM
Quote from: Elitehalo360 on July 27, 2012, 09:51:17 PM
Quote from: FlickerYourOwnIdentity on July 27, 2012, 08:41:48 PM
Infinite creatures too which is nice
swing with one {signal pest} and allllll the eldrazi tokens XD

... And then {Batwing brume} happened...
#9
Combo Corner / Re: Quick-cast
July 28, 2012, 12:30:47 AM
Quote from: Testset on July 27, 2012, 04:47:12 PM
Quote from: BlackJester on July 27, 2012, 12:37:45 PM
It's a very tough decision between adding the cool stuff you want to play, and adding the stuff to make your other stuff more reliable.  Ahhh Magic.   ;)
Then, of course, feeling crushing disappointment while watching your work of art getting destroyed because you neglected to add removal...

OOOOOOORING.
#10
Fun Stuff / Re: Which Card Are You?
July 27, 2012, 01:33:43 PM
{Artifex} Hide yo kids, hide yo lands... 😝
#11
Combo Corner / Re: Quick-cast
July 27, 2012, 01:17:52 PM
Quote from: scarsabrex on July 27, 2012, 10:17:48 AM
wouldn't it be more prudent to run just a toolbox of auras+ auras which you can recur and then play ramp and aura benefiters/searchers?

Well I run 4 {Retether} so yeah, I can manage removal, usually. That's not the point here, tho. The way I built it is fine, it has already proven itself to be a more-than-reliable deck, I was just wondering if somebody would think of some awesome combo to put {auratouched mage} on the table sooner. But nevermind that, i run some -{overgrowth} and by the time i'm able to cast him, the game is prolly already over. ({Kor spiritdancer} + {canopy cover} + {rancor} + {entangler} + {indestructibility} + {ancestral mask}). I guess he's there in case the game just prolongs itself, just in case.
#12
Combo Corner / Re: Spawnsire takes you higher
July 27, 2012, 09:44:42 AM
Oh nice! I used to rely on {mana echoes} myself. Then it was gg. :)
#13
Combo Corner / Re: Quick-cast
July 27, 2012, 09:21:41 AM
Quote from: scarsabrex on July 26, 2012, 11:12:56 AM
green is already a ramp color so why not just ramp into it naturally?

Because in a g/w enchant deck I find myself strugfling to get all the auras I want. So removing some to add ramp, other than {overgrowth} is kind of a wastw of card.
#14
Combo Corner / Re: Quick-cast
July 27, 2012, 09:19:10 AM
Quote from: Artifex on July 27, 2012, 09:18:04 AM
Quote from: Quackmaster5 on July 26, 2012, 10:10:08 AM
Also look into {aura gnarlid} and {yavimaya enchantress} for some big guys.
Already in my deck, but thanks! :)
#15
Combo Corner / Re: Wanna fight?!
July 26, 2012, 02:24:43 AM
Quote from: KulrathKnight on July 26, 2012, 02:20:00 AM
If you really want to use {Alpha Brawl} to your advantage, you'd need to cast a card like {Reins of Power} first.

Talking about mana issues, much.