Quote from: Noblellama on November 10, 2015, 11:15:37 PM
Bounce counter and tapdown for Early game?
Bouncing and tapping are tempo plays that are meant to protect an actually established board, or else you just gave bavk initiative to your opponent.
Counter spells feel really bad when you can only hit low value targets, because they are also meant to generate tempo when they aren't just winning you the game.
Also these are the same cards you need to enable your engines.
The idea falls apart very quickly.