I'm getting similar slowness in II. 5.2.1. Haven't timed it, but went back to the old one the other day as II was taking so long to move around in my library.
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Show posts MenuQuote from: Rob on October 05, 2013, 07:33:11 AM
Just tried it... Yes it does.
I have to completely remove it from memory though.
Quote from: KangaRod on September 05, 2013, 10:28:38 AM
I'd put it in the settings and call it 'price quantity multiplication (on/off)'
Quote from: Piotr on August 04, 2013, 06:25:09 AMThanks.
It should be fixed in next version.
Quote from: Keyeto on July 22, 2013, 02:37:06 AMQuote from: swallowtail on July 22, 2013, 02:16:41 AMIt's actually pretty simple. When things have a "dies" type of trigger, they'll go off, even if a bunch are going off at once. You can't skip out on triggers.Quote from: Keyeto on July 22, 2013, 01:51:50 AMQuote from: KILLERBEE on July 22, 2013, 01:42:23 AMIt's correct. {Deathrender} will trigger and give you your creature, but cannot attach to it since it's in the graveyard at that point.
Is that 100% for sure?
Keyeto, could you please explain why, for idiots like me that don't have a huge amount of experience in the game? Obliterate goes onto the stack, and resolves... (Right so far lol?) When it resolves, everything gets destroyed at exactly the same time, yes? Are there rules about triggered abilities and concurrent destruction? How does that work?
Not doubting you, just want to understand better. :)
When the creature dies (the one {Deathrender} is equipped to), the trigger will go off. When it resolves, you get to put a creature on to the field, and then attach Deathrender to it if able. After the creature is out on the field, the ability will try to attach Deathrender to it, and fail, since it is in the graveyard. That's really all there is to it!
The important thing to remember is that its ability doesn't just stop because its destroyed. The conditions of the trigger were met (equipped creature dying), so the ability will go off.
Quote from: Keyeto on July 22, 2013, 01:51:50 AMQuote from: KILLERBEE on July 22, 2013, 01:42:23 AMIt's correct. {Deathrender} will trigger and give you your creature, but cannot attach to it since it's in the graveyard at that point.
Is that 100% for sure?
Quote from: BcBudds on July 21, 2013, 11:14:28 PMQuote from: swallowtail on July 21, 2013, 10:25:17 PM
Umm.. Day Of Judgment is a sorcery... Can only be played when the stack is empty.
Lol read the whole post
Quote from: CbStrad on July 16, 2013, 10:01:58 PM
He'll likely see more sideboard use than anything... He's not bad, but not main-board quality