Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Veca

#1
Standard / Re: Annoying Illusions
November 08, 2011, 06:52:08 PM
Playing Illusions myself, although the deck as a whole has some strong combos (Lord + Image mainly) it's real weakness is directly after he has played the Lord. Be that early in the game or further in. If he drops it turn 2 then he will have no mana available for a counter and is your opportunity to deal with it.

If you get the start, focus on making sure you get your land drops and keep in hand an Oblivion Ring or Fiend Hunter if possible so that you can exile immediately after he drops. This will keep him on the back foot and also allow you to use cheap spells like Stave Off as removal.

If he gets the start though then you have a tougher job as he could get the image off before you have enough land to do anything. You could consider running a few Dismember in your deck. This would allow you to instantly deal with his Lord on turn 2.

Either just focus on dealing with the Lord early on and you will be fine.

Some other points to remember. ANY spell which 'targets' an Illusion will kill it, even if it is a positive effect, something people forget. Also, as stated earlier, ample use of Day of Judgement can shift things, perhaps followed directly after his turn (if he lays) with a Timely Reinforcements.

Not a strategy by a long shot, but food for thought nonetheless