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Messages - Jakbaaw

#1
Standard / Re: Izzet ideas?
October 10, 2012, 05:59:52 PM
Let me know how that goes
#2
Standard / Re: Trickr' Treat
October 10, 2012, 02:02:25 PM
Blustersqual shuts down anything but tokens turns 1-3 and earns me a turn against anything after that. If I draw a control hand I need to leave the mana for dissipate/syncopate on turn 3-4 against any deck with any midrange. With that kinda draw the snipe doesn't come out till 5 or 6 and I've already burned 2 or 3 spells and I'm Probly not holding more than 2. I think snipe is better in decks that lean towards agro.
#3
Standard / Re: Trickr' Treat
October 10, 2012, 01:51:40 PM
I don't disagree, but what do I drop?
#4
Standard / Re: Trickr' Treat
October 10, 2012, 01:39:24 PM
Updated with sideboard. Suggestions please??
#5
Standard / Re: Izzet ideas?
October 10, 2012, 01:34:57 PM
Quote from: Willthomjr on October 10, 2012, 01:22:47 PM
Izzet ramp with {goblin electomancer} to play {epic experiment}??

Don't get me wrong, the experiment definatly has a place, but that's gonna b a late game card. I think it's meant for a guttersnipe deck. The electromancer is cool, but vulnerable. And in decks I've seen so far with him in it seems like there's a lack of creatures. U can only hold off for so long with counters and burn. There are pretty killer zombie decks and Naya decks goin around that put  {Gisela, Blade of Goldnight} down third turn, and u can imagine where it goes from there. If they catch u off guard it'll b a deep hole to dig out of.
#6
Standard / Re: Izzet ideas?
October 10, 2012, 01:20:58 PM
I havnt seen any fantastic deck lists. There r some good ideas but as it stands I don't see them being competitive. What I've seen in play testing is that izzet tends to sit dead center between control and agro. If u draw agro u need to get out in front with quick drops like {Nivmagus Elemental} or another good 1or2 drop u like. Then quick draw through with {Nivix Guildmage}, {Izzet Charm}, or {Think Twice} to find boosters like {Runechanter's Pike} or  {Spectral Flight}. If u draw control u better b able to burn out ur opponents early game and counter their late game. Once they expend their resources clear the way for  {Niv-Mizzet, Dracogenius}. Of course there are a tone of high dollar cards to compliment as well. Ik that's a long post, but is it helpful?
#7
Standard / Re: Need Your Help
October 09, 2012, 08:57:29 AM
Still, late game I think u can do better. Not trying to push vamps necessarily, but have u considered bloodline keepers?
#8
Standard / Re: Need Your Help
October 09, 2012, 05:33:45 AM
What I see is a lack of token quality. Populate isn't going to help if all u got is 1/1s unless u can consistently do it multiple times... Even with parallel lives. It's a good idea tho. R u super attached to white green as ur main?
#9
Rules / Flashback overload?
October 04, 2012, 04:11:49 PM
It's unavoidable, snapcasters r gonna flashback sells with overload. Any reason one would not b able to play the targeted spell for its overload cost?
#10
Users / Jakbaaw
October 04, 2012, 04:07:52 PM

Trade Binder

4x {Sorin Markov} [m12]


Needed

3x {Ajani, Caller of the Pride} [m13]
2x {Bonfire of the Damned} [avr]
2x {Desperate Ravings} [isd]
4x {Liliana of the Veil} [isd]
2x {Tamiyo, the Moon Sage} [avr]
#11
Standard / Re: Trickr' Treat
September 26, 2012, 02:54:09 PM
I considered it, but its not totally reliable without the ponders and it would lean the deck towards agro which isn't exactly what I'm trying to do. I could b wrong tho.
#12
Standard / Re: Trickr' Treat
September 26, 2012, 02:46:41 PM
I'm really excited to get to try this. I've been running a Trickr treat/delver build that was fairly successful, but rtr should make it a much better deck. Looking for suggestions for main deck and still need a sideboard.
#13
Standard / Trickr' Treat
September 26, 2012, 02:35:39 PM

Trickr' Treat

75 cards, 15 sideboard


4 {Steam Vents}
4 {Sulfur Falls}
1 {Desolate Lighthouse}
1 {Reliquary Tower}
5 {Island}
4 {Mountain}

19 lands


4 {Nivmagus Elemental}
4 {Snapcaster Mage}
3 {Nivix Guildmage}
2 {Niv-Mizzet, Dracogenius}

13 creatures


3 {Blustersquall}
3 {Pillar of Flame}
3 {Cyclonic Rift}
3 {Izzet Charm}
4 {Dissipate}
2 {Chandra, the Firebrand}
2 {Jace, Architect of Thought}
1 {Tamiyo, the Moon Sage}
2 {Thunderous Wrath}
2 {Syncopate}
3 {Bonfire of the Damned}

28 other spells


Sideboard

3 {Pithing Needle}
3 {Electrickery}
3 {Increasing Vengeance}
2 {Witchbane Orb}
2 {Charmbreaker Devils}
2 {Epic Experiment}

15 sideboard cards


#14
Standard / Re: Izzet V1.2 Deck
September 24, 2012, 02:53:44 PM
Ya, I'd say creature heavy. I'd drop to 8 one drops in ur creatures. If ur gonna run delvers I think u really wanna run more inst/sorc. Without index and ponders rotating out ull find it hard to flip them.