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Messages - raf802

#1
Rules / Pardic Dragon
July 30, 2014, 10:43:43 AM
Regarding  {Pardic Dragon} 's suspend ability.
Does it mean spell as in any card. (As all cards are "spells" in this game. Or does it mean a sorcery/ instant only. Otherwise its most defiantly suspended for the whole game. I haven't played a game where a card is not played after turn 2.
#2
Casual / Re: Deck 5 - R - Dragons
July 28, 2014, 04:47:04 AM
It now has 90 cards D:   I updates the deck slightly. Have goblins instead of minotaurs to help a devour ability.  {Goblin Kaboomist} is useful to help with defence. As this deck is terrible early game - down to 10 health before I can start blocking.
But it is awesome in 2 headed giant. My ally was defending quite well while I was still looking for mana.
We were against 2  life-gain decks. We had 12 health. They had 50. But I managed to turn it around and kill them within 2 turns.
And the latest 2 headed I played. We had 5 health against an army of slivers. 86 damage in 1 turn unblockable. :3
#3
Casual / Re: Deck 5 - R - Dragons
July 24, 2014, 10:44:23 AM
Thought is make a dragon deck (with a few grunts). What could possibly go wrong...
#4
Casual / Deck 5 - R - Dragons
July 24, 2014, 10:43:18 AM

Deck 5 - R - Dragons

75 cards, 0 sideboard


4 {Temple of Epiphany}
7 {Mountain}
1 {Mountain}
4 {Steam Vents}
3 {Mountain}
4 {Thespian's Stage}

23 lands


1 {Utvara Hellkite}
4 {Dragon Hatchling}
4 {Archwing Dragon}
4 {Pardic Dragon}
4 {Kragma Butcher}
1 {Sigiled Skink}
2 {Stormbreath Dragon}
4 {Voracious Dragon}
4 {Forgestoker Dragon}
4 {Shivan Dragon}
4 {Hypersonic Dragon}
4 {Dragon Whelp}
4 {Mordant Dragon}

44 creatures


4 {Astral Cornucopia}
4 {Twinflame}

8 other spells


Sideboard

Notes:
Deck 5
#5
Rules / Re: Plains walkers
July 22, 2014, 06:11:44 AM
Quote from: rarehuntertay on July 22, 2014, 05:37:26 AM
There are only 10 cards in the game that have/give plainswalk, and they are all old cards.
Do you mean Planeswalkers?

Sorry for the trolling, but as an older player, I remember such things plainswalk, which really isn't used anymore. So I read the title of your post as such. Just remember the difference between plainswalk and Planeswalker. One is unblockable when an opponent had a plains on the field. The other is a magical entity with near godlike power that can travel between the different planes of the Multiverse.
Aren't we, the players, also mean't to be some kind if Planeswalker. As we can summon beings from different planes and have abilities. :P

#6
Rules / Re: Thespian's Stage
July 22, 2014, 06:02:31 AM
Quote from: rarehuntertay on July 22, 2014, 05:35:18 AM
Quote from: raf802 on July 22, 2014, 04:03:00 AM
Quote from: Mlerner12 on July 15, 2014, 01:54:25 PM
Essentially, you use it to turn it into another land on the battlefield, but it keeps that so you can keep doing that.

A prime example is if you have {Dark Depths} on the battlefield, you can use the Stage to turn it into dark depths BUT without counters, because it doesn't enter the battlefield as Depths for that to trigger.

So, if I had {Grove of the Guardian} then  {Thespian's Stage} can become identical to that, with it's ability ( to tap creatures) and can still change to any other land later?
Yes.  Your  {Thespian's Stage} copying  {Grove of the Guardian} still retains the {2}{T}: Becomes a copy of target land and gains this ability.
Note: by using this ability,  {Thespian's Stage}, will overwrite what ever it was before. However, if you were using it as  {Grove of the Guardian} and used it's/Grove's ability, then you couldn't change it back since you have to sacrifice it as part of the resolution of making an 8/8 token.
Ah! I get it now. Thanks a lot everyone for contributing.
#7
Rules / Re: Thespian's Stage
July 22, 2014, 04:03:00 AM
Quote from: Mlerner12 on July 15, 2014, 01:54:25 PM
Essentially, you use it to turn it into another land on the battlefield, but it keeps that so you can keep doing that.

A prime example is if you have {Dark Depths} on the battlefield, you can use the Stage to turn it into dark depths BUT without counters, because it doesn't enter the battlefield as Depths for that to trigger.

So, if I had {Grove of the Guardian} then  {Thespian's Stage} can become identical to that, with it's ability ( to tap creatures) and can still change to any other land later?
#8
Rules / Thespian's Stage
July 15, 2014, 01:47:34 PM
Can someone explain to me the second ability and what it does (with an example), please.

Thanks