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Messages - Stolen711

#1
Rules / Re: life gain
February 24, 2016, 09:54:00 AM
Quote from: imFourth of Phils on February 20, 2016, 05:37:17 PM
i have 3 {Kalastria Healer} in battlefield

i play {Cliffhaven Vampire}

should they lose 6 life and i gain 6 life?

or lose 4 gain 4?
To be clear on this, in the situation above you would gain 3 and they would lose 6. The vamp does no make you gain life.
#2
Rules / Re: Narset casting
April 13, 2015, 11:55:13 AM
Quote from: Yawgmoth85 on April 10, 2015, 01:37:24 PM
With {Narset the enlightened master}'s activated ability, let's say {white sun's zenith} is exiled am I able to cast it and pay (x) for the tokens in addition to casting it for free? Just wondering how the (x) cc would work in this situation.

Not that it too relevant here but {narset, enlightened master} ability is a triggered ability not activated.
#3
Rules / Eye for an eye
August 27, 2014, 09:50:39 PM
If you Target a source with two {eye for an eye} and I will it do twice the damage?
#4
Rules / Re: Planeswalker abilities at instant speed
August 06, 2014, 10:11:25 AM
606.3: A player may activate a loyalty ability of a permanent he or she controls any time he or she has priority and the stack is empty during a main phase of his or her turn, but only if no player has previously activated a loyalty ability of that permanent that turn.

The "only if no player has previously activated a loyalty ability of that permanent this turn" is still in effect even if you can activate them at instant speed. The only way to override this is with the {the chain veil}.
#5
Rules / Re: Token trouble
August 06, 2014, 09:58:07 AM
Token creatures are creStures so can be bounced. Once they leave the battle field to go back to your hand they cease to exist.
#6
Rules / Re: Draft format
August 03, 2014, 10:09:44 AM
In last nights draft no one in the pod could believe they all let me get 5 frost links.
#7
Rules / Re: Trait doctoring and strain the mind
July 19, 2014, 10:06:48 AM
Quote from: Noblellama on July 18, 2014, 06:57:37 PM
Works on a permanent only
Must be a color

Only permanent is correct. But it also does a land type change.
#8
Rules / Re: Undying
June 07, 2014, 07:39:05 PM
Quote from: Yawgmoth85 on June 07, 2014, 07:32:45 PM
If a creature with undying dies, then us brought back with a +1/+1 counter placed onto it. Then the counter is removed by some means can the creature come back into play? I'm asking due to a debate based on the {mikaeus the unhallowed} {triskelion}/{workhorse} infinite combo. I'm under the impression that thus can cause and infinite loop. With either infinite dmg or mana. What are the specific rulings?

Can't find the specific ruling but this comes from the wizards website

When your undying creature with no +1/+1 counters on it dies, you'll return it to the battlefield with a +1/+1 counter on it. An undying creature that has one or more +1/+1 counters on it when it dies stays in the graveyard as normal.

It doesn't matter where the +1/+1 counters came from, or whether a creature has already come back with a counter on it; all that matters is where the counters are when it dies. If your undying creature gets a +1/+1 counter on it (say, from Travel Preparations) and then dies, it won't come back, even if that's the first time it died. On the flip side, if you can get that +1/+1 counter off of an undying creature somehow after it comes back, it'll come back yet again the next time it dies. Undying indeed!

Here's the link

http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/177#1
#9
Rules / Re: EDH
June 07, 2014, 07:31:10 PM
{hammer of purphoros}, {whip of erebos}, {spear of heliod}, {bident of thassa}

Hope this is what you were asking.

And yes all other cards go in your deck only the commander in the command zone
#10
Help for iMtG / Re: TB help
June 04, 2014, 07:27:00 AM
Channel fireball does a show every Wednesday night on twitch tv.
#11
Help for iMtG / Re: TB help
June 03, 2014, 07:08:38 PM
Hah! Thanks IB. I was totally lost trying to figure out what he meant by season.
#12
Discussion / Re: If you don't like it fine
May 31, 2014, 10:04:58 AM
Quote from: Ibtrickey on May 31, 2014, 04:57:47 AM
I had someone message me asking me to stop trying to post in here but no I will not. It is how someone learns.

You don't learn by giving incorrect answers to other people's questions, you learn by reading the correct answers that other people post.


The following is quoted from the rules for this forum

2.0 - RULES FOR ANSWERING QUESTIONS

Explain your answer. When users have questions they need answered, it's always best to come up with an concrete explanation. Rules text are not the rules, it's always best to quote the Comprehensive Rules. These resolutions tend to carry more weight when they're explained properly. 

Limit Guessing. If you're not sure of your answer, please don't post. Check the Comprehensive Rules or other resources to be sure, or leave the question to someone who is sure. Nothing is wrong about trying to help, but guessing can be misleading to new players.
#13
Rules / Re: Leonin arbiter
May 13, 2014, 01:10:46 PM
Does anybody remember back when there was a thing going around that said if you don't know the ruling don't answer? Wrong answers can cause massive problems for people when they try to take that wrong ruling back to Friday night Magic or something.
#14
Rules / Re: Emblems
May 04, 2014, 02:20:44 PM
Quote from: Ibtrickey on May 03, 2014, 04:57:40 PM
Then why are there emblem cards? How does that make them not a permanent?

The emblem cards are basically just a reminder for the players.
#15
Rules / Re: Revoker / Pithing needle
May 01, 2014, 07:47:25 PM
6/1/2005   Pithing Needle affects cards regardless of what zone they're in. This includes cards in hand, cards in the graveyard, and exiled cards. For example, a player can't cycle Eternal Dragon or return an Eternal Dragon from his or her graveyard to hand if Pithing Needle naming Eternal Dragon is on the battlefield.